newton-fractal
typesl
newton-fractal | typesl | |
---|---|---|
4 | 1 | |
98 | 16 | |
- | - | |
3.6 | 10.0 | |
almost 2 years ago | over 1 year ago | |
TypeScript | TypeScript | |
- | MIT License |
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newton-fractal
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[Media] I made a website to demonstrate performance difference in fractal rendering with JS, rust-wasm, rust-wasm + SIMDs, rust-wasm + SIMDs + multithreading
edit Oh, it looks like the program spawns workers in typescript. Has anyone had any luck spawning workers from rust?
typesl
What are some alternatives?
parametric_surfaces - Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.
redcube - JS renderer based on GLTF to WebGPU or WebGL backends.
virtual-background - Demo on adding virtual background to a live video stream in the browser
pdx-tools - View maps, graphs, and tables of your save and compete in a casual, evergreen leaderboard of EU4 achievement speed runs. Upload and share your save with the world.
threeify - A Typescript 3D library loosely based on three.js
LayaAir - LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
uivonim - Fork of the Veonim Neovim GUI
2022-portfolio
crosscode-libshader - Library for applying shaders to CrossCode (currently contains only a retro-style shader)