nbnet
single header C(99) library to implement client-server network code for games (by nathhB)
HandmadeMath
A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify. (by HandmadeMath)
nbnet | HandmadeMath | |
---|---|---|
3 | 4 | |
495 | 1,366 | |
0.6% | 2.3% | |
7.1 | 4.3 | |
7 months ago | 3 months ago | |
C | C | |
zlib License | Creative Commons Zero v1.0 Universal |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nbnet
Posts with mentions or reviews of nbnet.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Networking and multiplayer
There's examples and on YT theres some videos showing off the lib.
- Nbnet: Single header C99 library implements client-server network code for games
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nbnet - A C(99) network library for game development
https://github.com/nathhB/nbnet (we have a tiny Discord community were people discuss nbnet but also C game development and networking in general).
HandmadeMath
Posts with mentions or reviews of HandmadeMath.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-14.
-
Trouble calculating projection matrix
If you don't like using heavy libraries such as glm, I recommend looking at HandmadeMath. It is a single file c/c++ math library for graphics programming. You can just drop it into your project. It's lightweight and will save you a lot of time implementing the math yourself. In a lot of cases, it actually uses optimized solutions to save computation time (same with the glm).
- Handmade Math A simple math library for games and computer graphics
- Matrix multiplication in C
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mgmath - Header only vector/matrix math library
HandmadeMath does that for example, so you can take a look at how they've done it: https://github.com/HandmadeMath/Handmade-Math
What are some alternatives?
When comparing nbnet and HandmadeMath you can also consider the following projects:
clove-unit - Single-Header Unit Testing framework for C (interoperable with C++) with test autodiscovery feature
cglm - 📽 Highly Optimized 2D / 3D Graphics Math (glm) for C
minicoro - Single header stackful cross-platform coroutine library in pure C.
rayfork - C99 Game Library. XNA-like. Platform Independent. Allocator Aware.
libjuice - JUICE is a UDP Interactive Connectivity Establishment library
zig-gamedev - Dev repo for @zig-gamedev libs and sample applications