mujoco VS box2d-lite

Compare mujoco vs box2d-lite and see what are their differences.

mujoco

Multi-Joint dynamics with Contact. A general purpose physics simulator. (by google-deepmind)
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mujoco box2d-lite
20 3
7,176 806
2.1% -
9.9 0.0
7 days ago over 4 years ago
Jupyter Notebook C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mujoco

Posts with mentions or reviews of mujoco. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-18.

box2d-lite

Posts with mentions or reviews of box2d-lite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-08.

What are some alternatives?

When comparing mujoco and box2d-lite you can also consider the following projects:

gazebo-classic - Gazebo classic. For the latest version, see https://github.com/gazebosim/gz-sim

Box2D - Box2D is a 2D physics engine for games

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

reactphysics3d - Open source C++ physics engine library in 3D

brax - Massively parallel rigidbody physics simulation on accelerator hardware.

Chipmunk - A fast and lightweight 2D game physics library.

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

sofa - Real-time multi-physics simulation with an emphasis on medical simulation.

qu3e - Lightweight and Simple 3D Open Source Physics Engine in C++

LiquidFun - 2D physics engine for games