mpv-prescalers VS gpu.js

Compare mpv-prescalers vs gpu.js and see what are their differences.

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mpv-prescalers gpu.js
3 9
343 14,973
- 0.4%
7.0 0.0
4 months ago 3 months ago
JavaScript
GNU Lesser General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mpv-prescalers

Posts with mentions or reviews of mpv-prescalers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-20.
  • Hello there! I've been trying to come up with the best playback possible for TV/Film and today I covered part of the Mob vs Koyama fight. Let me know what you think!
    2 projects | /r/Mobpsycho100 | 20 Apr 2022
    I see you want to "cover [color, sharpness, and motion] in the best way possible", but you don't really explain how you're doing this. What quality is the source video? Are you re-encoding it, or are you applying different shaders to the playback? Many people use mpv for playback, and if you were using an available shader then maybe they could copy you to obtain a similar result if they liked it. You also don't include any other source information, but I'll get to that in a sec.
  • Best shaders possible?
    3 projects | /r/mpv | 13 Oct 2021
    I don't know GLSL at all, but since I am a programmer, I am now trying to make LUMA version of Anime4K* shaders anyway. If you compare ravu-r2.hook and ravu-r2-rgb.hook at https://github.com/bjin/mpv-prescalers/tree/master/compute, the difference is small: it seems the -rgb file works like the LUMA version thanks to extraction of luminance from an RGB color https://stackoverflow.com/questions/596216/formula-to-determine-perceived-brightness-of-rgb-color (kind of like an emulation)
  • How to use ravu-lite-r3.hook?
    1 project | /r/mpv | 18 Feb 2021

gpu.js

Posts with mentions or reviews of gpu.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-28.
  • Deep Learning in JavaScript
    11 projects | news.ycombinator.com | 28 Mar 2024
    You might already be familiar, but a GPU.js backend can provide some speedups via good old WebGL -- no need for WebGPU just yet!

    [0]: https://github.com/gpujs/gpu.js/

  • Show HN: Shadeup – A language that makes WebGPU easier
    4 projects | news.ycombinator.com | 17 Jan 2024
    Very cool project.

    I learned WebGL three years ago but before I dove into the underlying concepts I used GPU.js [1] to quickly prototype my project. Eventually, the abstraction prevented necessary performance optimizations so I switched to vanilla GLSL and these vanilla GLSL "shaders" were initially ejected from GPU.js.

    Writing JS code then looking at the generated WebGPU output is a great way to get familiar with WebGPU. Thanks for this.

    [1] https://github.com/gpujs/gpu.js/

  • Gpu.js: GPU Accelerated JavaScript
    1 project | /r/hypeurls | 22 Jan 2023
    2 projects | news.ycombinator.com | 22 Jan 2023
    I used this library on my project but I think it's no longer maintained. I PRed a fix for buggy atan2 over a year ago and no movement [1]. I do highly recommend it if you're a web developer interested in harnessing parallel processing.

    [1] https://github.com/gpujs/gpu.js/pull/683

  • Brain.js: GPU Accelerated Neural Networks in JavaScript
    7 projects | news.ycombinator.com | 7 Jul 2022
    Thanks for pointing this out. I've submitted a PR to resolve this: https://github.com/gpujs/gpu.js/issues/757

    That being said, if you're not building from source (you're running an LTS version of node on a supported platform), you don't need to worry about python or many of the build deps.

  • GPU.js
    6 projects | news.ycombinator.com | 8 Oct 2021
  • For what projects, Nodejs is an absolute No No?
    1 project | /r/node | 2 Mar 2021

What are some alternatives?

When comparing mpv-prescalers and gpu.js you can also consider the following projects:

Anime4K - A High-Quality Real Time Upscaler for Anime Video

numjs - Like NumPy, in JavaScript

mpv-settings - basically my settings for MPV

headless-gl - 🎃 Windowless WebGL for node.js

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

math-clamp - Clamp a number

aladino - 🧞‍♂️ Your magic WebGL carpet

math-sum - Sum numbers

Brain.js - 🤖 GPU accelerated Neural networks in JavaScript for Browsers and Node.js

ndarray - 📈 Multidimensional arrays for JavaScript

tract - Tiny, no-nonsense, self-contained, Tensorflow and ONNX inference

webgpu - WebGPU for Node [Deprecated, Unmaintained]