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Mpv-prescalers Alternatives
Similar projects and alternatives to mpv-prescalers based on common topics and language
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3d-game-shaders-for-beginners
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The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better mpv-prescalers alternative or higher similarity.
mpv-prescalers reviews and mentions
Posts with mentions or reviews of mpv-prescalers.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-20.
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Hello there! I've been trying to come up with the best playback possible for TV/Film and today I covered part of the Mob vs Koyama fight. Let me know what you think!
I see you want to "cover [color, sharpness, and motion] in the best way possible", but you don't really explain how you're doing this. What quality is the source video? Are you re-encoding it, or are you applying different shaders to the playback? Many people use mpv for playback, and if you were using an available shader then maybe they could copy you to obtain a similar result if they liked it. You also don't include any other source information, but I'll get to that in a sec.
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Best shaders possible?
I don't know GLSL at all, but since I am a programmer, I am now trying to make LUMA version of Anime4K* shaders anyway. If you compare ravu-r2.hook and ravu-r2-rgb.hook at https://github.com/bjin/mpv-prescalers/tree/master/compute, the difference is small: it seems the -rgb file works like the LUMA version thanks to extraction of luminance from an RGB color https://stackoverflow.com/questions/596216/formula-to-determine-perceived-brightness-of-rgb-color (kind of like an emulation)
- How to use ravu-lite-r3.hook?
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Stats
Basic mpv-prescalers repo stats
3
341
7.0
4 months ago
bjin/mpv-prescalers is an open source project licensed under GNU Lesser General Public License v3.0 only which is an OSI approved license.
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