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I don't know GLSL at all, but since I am a programmer, I am now trying to make LUMA version of Anime4K* shaders anyway. If you compare ravu-r2.hook and ravu-r2-rgb.hook at https://github.com/bjin/mpv-prescalers/tree/master/compute, the difference is small: it seems the -rgb file works like the LUMA version thanks to extraction of luminance from an RGB color https://stackoverflow.com/questions/596216/formula-to-determine-perceived-brightness-of-rgb-color (kind of like an emulation)
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