moonshotadv VS tiled

Compare moonshotadv vs tiled and see what are their differences.

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moonshotadv tiled
1 154
1 10,611
- 0.5%
1.8 9.0
over 2 years ago 10 days ago
Lua C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

moonshotadv

Posts with mentions or reviews of moonshotadv. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-19.
  • How should I load levels?
    2 projects | /r/monogame | 19 Feb 2021
    I made a jam game a few months ago where I abstracted out the levels into a JSON file. I'd imagine you could do something similar and it'd likely be more flexible than your bitmap method. In case it's useful, here is the actual example I'm talking about: https://github.com/elennick/moonshotadv/blob/main/levels/levels.json

tiled

Posts with mentions or reviews of tiled. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

What are some alternatives?

When comparing moonshotadv and tiled you can also consider the following projects:

3DreamEngine - 3DreamEngine is an *awesome* 3d engine for LÖVE.

aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)

LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.

HyperLap2D - A powerful, platform-independent, visual editor for complex 2D worlds and scenes.

SNKRX - A replayable arcade shooter where you control a snake of heroes.

raylib - A simple and easy-to-use library to enjoy videogames programming

BYTEPATH - A replayable arcade shooter with a focus on build theorycrafting.

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

splashes - A collection of splash screens for LÖVE

TiledCS - TiledCS is a dotnet library for loading Tiled tilesets and maps

funkin-rewritten - Optimized rewrite of Friday Night Funkin' built on LÖVE

tilemap-studio - A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.