moonshotadv
LIKO-12
moonshotadv | LIKO-12 | |
---|---|---|
1 | 4 | |
1 | 886 | |
- | - | |
1.8 | 6.2 | |
over 2 years ago | over 2 years ago | |
Lua | Lua | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
moonshotadv
-
How should I load levels?
I made a jam game a few months ago where I abstracted out the levels into a JSON file. I'd imagine you could do something similar and it'd likely be more flexible than your bitmap method. In case it's useful, here is the actual example I'm talking about: https://github.com/elennick/moonshotadv/blob/main/levels/levels.json
LIKO-12
What are some alternatives?
3DreamEngine - 3DreamEngine is an *awesome* 3d engine for LÖVE.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
SNKRX - A replayable arcade shooter where you control a snake of heroes.
funkin-rewritten - Optimized rewrite of Friday Night Funkin' built on LÖVE
BYTEPATH - A replayable arcade shooter with a focus on build theorycrafting.
luakit - Fast, small, webkit based browser framework extensible by Lua.
splashes - A collection of splash screens for LÖVE
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
nmap - Nmap - the Network Mapper. Github mirror of official SVN repository.
lovetoys - :banana: a full-featured Entity-Component-System framework for making games with lua
drop - A LÖVE visualizer and music player [Moved to: https://github.com/xNul/drop]