LIKO-12
DISCONTINUED
TIC-80
Our great sponsors
LIKO-12 | TIC-80 | |
---|---|---|
4 | 134 | |
886 | 4,703 | |
- | - | |
6.2 | 9.2 | |
over 2 years ago | 5 days ago | |
Lua | C | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LIKO-12
TIC-80
- Picotron Is a Fantasy Workstation
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages.
- Not only Unity...
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PicoCalc
I wish the community moved to an open source option like TIC-80[0].
- Publishing my first game using pico-8
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LÖVE: a framework to make 2D games in Lua
Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... and just recently - a Python support was added.
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Procedural Tree Generator
https://github.com/nesbox/TIC-80/ - TIC-80 website (for running .lua .png or .tic files) as well as TIC-80 documentation.
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Anybody working on games here?
Tho personally I've come to prefer making my games in https://love2d.org and https://tic80.com
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Simplest graphics programming language/framework
then totally go with tic80 https://tic80.com/
What are some alternatives?
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
love - LÖVE is an awesome 2D game framework for Lua.
pyxel - A retro game engine for Python
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
ruffle - A Flash Player emulator written in Rust
awesome-embedded-rust - Curated list of resources for Embedded and Low-level development in the Rust programming language
moonscript - :crescent_moon: A language that compiles to Lua
rust-mini-games - Mini games made in Rust
nico - a Game Framework in Nim inspired by Pico-8.
IBM3161-font - The monospaced bitmap font from IBM's 1985 'ASCII Display Station' (terminal), the IBM 3161. Includes versions for a multitude of devices and platforms. (Also on gitlab: https://gitlab.com/wyatt8740/IBM3161-font)
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
funkin-rewritten - Optimized rewrite of Friday Night Funkin' built on LÖVE