moonrider VS webxr

Compare moonrider vs webxr and see what are their differences.

moonrider

🌕🏄🏿 Surf the musical road among the stars. Side project built by two people in a few months to demonstrate WebXR. (by supermedium)

webxr

Repository for the WebXR Device API Specification. (by immersive-web)
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moonrider webxr
15 2
555 2,925
1.1% 0.4%
6.1 6.2
about 2 months ago 16 days ago
JavaScript Bikeshed
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

moonrider

Posts with mentions or reviews of moonrider. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-27.

webxr

Posts with mentions or reviews of webxr. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-27.
  • WebXR
    4 projects | news.ycombinator.com | 27 May 2023
    I'm talking about WebXR, which is for some reason the name of the standard developed by W3C.

    "As such it may seem like WebXR and OpenXR have a relationship like WebGL and OpenGL, where the web API is a near 1:1 mapping of the native API. This is not the case with WebXR and OpenXR, as they are distinct APIs being developed by different standards bodies."

    from https://github.com/immersive-web/webxr/blob/master/explainer...

  • Does anyone know how to access bounded-floor geometry in oculus quest?
    2 projects | /r/WebXR | 29 Sep 2022

What are some alternatives?

When comparing moonrider and webxr you can also consider the following projects:

Funkin - A rhythm game made with HaxeFlixel

webxr-samples - Samples to demonstrate use of the WebXR Device API

cadenza - A WebXR rhythm game

WebXR-WebGPU-Binding

AR-Webstore - Webstore built to showcase photorealistic 3D digital objects in AR

dom-overlays - A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki

bemuse - ⬤▗▚▚▚ Web-based online rhythm action game. Based on HTML5 technologies, React, Redux and Pixi.js.

blog

app - Web metaverse client

raw-camera-access - Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through WebXR Device API. Feature leads: Piotr Bialecki, Alex Turner, Nicholas Butko

ChokokuCAD - A breakthrough CAD application on your browser

thirdroom - Open, decentralised, immersive worlds built on Matrix