monomer
htmx
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monomer | htmx | |
---|---|---|
16 | 565 | |
558 | 32,656 | |
- | 6.5% | |
5.7 | 9.6 | |
about 1 month ago | 4 days ago | |
Haskell | JavaScript | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
monomer
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What can I do in Haskell? UwU
Yes - for example https://github.com/fjvallarino/monomer
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I'd like to share my first impressions of yesod and haskell
I don't know about gloss, but building a game with sdl2 been fairly straightforward for a few years now, and I know of one gtk3 tutorial, but also monomer seem to have pretty good tutorials and examples.
- Suggestions for "dashboard" graphics libraries?
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SimpleX Chat - the first messaging platform that has no user identifiers (not even random numbers) - v3.0 of iOS and Android apps is released - coded in Haskell!
I would like to suggest the following Haskell GUI-library for the desktop application: https://github.com/fjvallarino/monomer
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Help with running openGL applications
I recently tried building a monomer application, hoping to get it to run on my phone phone (currently I'm running the latest Manjaro phosh demo).
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GUI with electron vs monomer performance
i was considering an electron app with pure script or GHCJS and then i came across https://github.com/fjvallarino/monomer and i would like to pursue it. I am just wondering if anybody knows how does it perform compared to an electron based app?
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[ANN] Monomer 1.4.1.0
Release notes: https://github.com/fjvallarino/monomer/releases/tag/1.4.1.0
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Is Haskell capable of this?
If you're looking into creating UIs, Monomer provides a declarative style inspired on Elm's architecture.
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What projects to make in Haskell?
If you used Swift UI and like creating GUIs declaratively, Monomer may interest you.
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Can't install WxHaskell on Windows
monomer is probably the newest GUI library for Haskell. It looks good, though I haven’t tried it.
htmx
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Reusable Input Datalist
When I work with HTMX I need isolated component that can be reusable a form. So I create a PHP Function that generate the Input Datalist.
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HTMZ inspired form subission
I was inspired by htmz (which was in turn inspired by htmx) and how the author got pretty close to a basic htmx-like experience just using an iframe. I wanted to push it a little further so whipped this demo together. My submission demonstrates progressive enhancement for the form - with js enabled the request targets an iframe that is inserted into the dom, meaning the page doesn't actually navigate (similar to event.preventDefault()). The iframe receives the html response from the request and on load triggers a function to swap out it's contents into the main page.
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Example Java Application with Embedded Jetty and a htmx Website
As described on htmx.org: "htmx gives you access to AJAX, CSS Transitions, WebSockets and Server Sent Events directly in HTML, using attributes, so you can build modern user interfaces with the simplicity and power of hypertext"
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Show HN: ZakuChess, an open source web game built with Django, Htmx and Tailwind
Apart from the source code itself, the repo's README also gives a bit more details about the various packages I used.
1. htmx: https://htmx.org/
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Show HN: Alpine Ajax – If Htmx and Alpine.js Had a Baby
Also, there’s some response header juggling you have to do when submitting forms that have a validation step before redirecting: https://github.com/bigskysoftware/htmx/issues/369
I’ve tried to iron out any footguns or server requirements I’ve bumped into while using HTMX & Hotwire in my projects.
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🤓 My top 3 Go packages that I wish I'd known about earlier
✨ In recent months, I have been developing web projects using GOTTHA stack: Go + Templ + Tailwind CSS + htmx + Alpine.js. As soon as I'm ready to talk about all the subtleties and pitfalls, I'll post it on my social networks.
- FLaNK Stack 26 February 2024
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Go + Hypermedia - A Learning Journey (Part 1)
I've been digging into HTMX lately (using Python web frameworks) and find the concepts and approach to be interesting and promising. The idea of hypermedia driven systems over the current practice of JavaScript based frameworks (I never really got into React, played with Vue, and enjoy Svelte/SvelteKit) and the ability to chose your language/framework for the backend while primarily leveraging HTML/CSS on the frontend just seems refreshing.
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Htmx become 0 clause BSD-licensed
Apparently it changed from 2-clause BSD: https://github.com/bigskysoftware/htmx/commit/e16f1865a494b6...
(The zero clause license drops the requirements for preserving the copyright notice when distributing)
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Web frameworks we are most excited for in 2024
It would be a sin not to start with something that prides itself on being the front-end library of peace. HTMX skyrocketed in popularity in 2023, gaining most of its GitHub stars during the past year. HTMX is not your average JS framework. If you work in HTMX, you will spend most of your time in the world of hypermedia, looking at web development from a completely different pair of eyes as compared to our usual JS-heavy outlook on modern web development. HTMX leverages the power of the concept of HATEOAS (Hypermedia as the Engine of Application State), enabling developers to access browser features directly from HTML, instead of using Javascript.
What are some alternatives?
static-haskell-nix - easily build most Haskell programs into fully static Linux executables
Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.
gi-gtk-declarative - Declarative GTK+ programming in Haskell
Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
astro - The web framework for content-driven websites. ⭐️ Star to support our work!
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
unpoly - Progressive enhancement for HTML
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
react-snap - 👻 Zero-configuration framework-agnostic static prerendering for SPAs
MetalNanoVG - The Metal port of NanoVG.
django-unicorn - The magical reactive component framework for Django ✨