The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
Monomer Alternatives
Similar projects and alternatives to monomer
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imgui
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InfluxDB
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egui
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ajv
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nanovg
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
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scotty
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WorkOS
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reflex
Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse. (by reflex-frp)
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static-haskell-nix
easily build most Haskell programs into fully static Linux executables
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reanimate
Haskell library for building declarative animations based on SVG graphics
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LambdaHack
Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
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stackage
Stable Haskell package sets: vetted consistent packages from Hackage
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purescript-halogen
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Skia
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
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lambdacube-compiler
LambdaCube 3D is a Haskell-like purely functional language for GPU. Try it out:
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SaaSHub
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monomer reviews and mentions
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What can I do in Haskell? UwU
Yes - for example https://github.com/fjvallarino/monomer
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I'd like to share my first impressions of yesod and haskell
I don't know about gloss, but building a game with sdl2 been fairly straightforward for a few years now, and I know of one gtk3 tutorial, but also monomer seem to have pretty good tutorials and examples.
- Suggestions for "dashboard" graphics libraries?
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SimpleX Chat - the first messaging platform that has no user identifiers (not even random numbers) - v3.0 of iOS and Android apps is released - coded in Haskell!
I would like to suggest the following Haskell GUI-library for the desktop application: https://github.com/fjvallarino/monomer
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Help with running openGL applications
I recently tried building a monomer application, hoping to get it to run on my phone phone (currently I'm running the latest Manjaro phosh demo).
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GUI with electron vs monomer performance
i was considering an electron app with pure script or GHCJS and then i came across https://github.com/fjvallarino/monomer and i would like to pursue it. I am just wondering if anybody knows how does it perform compared to an electron based app?
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[ANN] Monomer 1.4.1.0
Release notes: https://github.com/fjvallarino/monomer/releases/tag/1.4.1.0
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Is Haskell capable of this?
If you're looking into creating UIs, Monomer provides a declarative style inspired on Elm's architecture.
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What projects to make in Haskell?
If you used Swift UI and like creating GUIs declaratively, Monomer may interest you.
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Can't install WxHaskell on Windows
monomer is probably the newest GUI library for Haskell. It looks good, though I haven’t tried it.
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A note from our sponsor - WorkOS
workos.com | 18 Apr 2024
Stats
fjvallarino/monomer is an open source project licensed under BSD 3-clause "New" or "Revised" License which is an OSI approved license.
The primary programming language of monomer is Haskell.