monomer
An easy to use, cross platform, GUI library for writing Haskell applications. (by fjvallarino)
MetalNanoVG
The Metal port of NanoVG. (by ollix)
Our great sponsors
monomer | MetalNanoVG | |
---|---|---|
16 | 1 | |
558 | 210 | |
- | 2.4% | |
5.7 | 0.0 | |
about 1 month ago | 5 months ago | |
Haskell | C | |
BSD 3-clause "New" or "Revised" License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
monomer
Posts with mentions or reviews of monomer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-16.
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What can I do in Haskell? UwU
Yes - for example https://github.com/fjvallarino/monomer
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I'd like to share my first impressions of yesod and haskell
I don't know about gloss, but building a game with sdl2 been fairly straightforward for a few years now, and I know of one gtk3 tutorial, but also monomer seem to have pretty good tutorials and examples.
- Suggestions for "dashboard" graphics libraries?
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SimpleX Chat - the first messaging platform that has no user identifiers (not even random numbers) - v3.0 of iOS and Android apps is released - coded in Haskell!
I would like to suggest the following Haskell GUI-library for the desktop application: https://github.com/fjvallarino/monomer
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Help with running openGL applications
I recently tried building a monomer application, hoping to get it to run on my phone phone (currently I'm running the latest Manjaro phosh demo).
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GUI with electron vs monomer performance
i was considering an electron app with pure script or GHCJS and then i came across https://github.com/fjvallarino/monomer and i would like to pursue it. I am just wondering if anybody knows how does it perform compared to an electron based app?
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[ANN] Monomer 1.4.1.0
Release notes: https://github.com/fjvallarino/monomer/releases/tag/1.4.1.0
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Is Haskell capable of this?
If you're looking into creating UIs, Monomer provides a declarative style inspired on Elm's architecture.
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What projects to make in Haskell?
If you used Swift UI and like creating GUIs declaratively, Monomer may interest you.
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Can't install WxHaskell on Windows
monomer is probably the newest GUI library for Haskell. It looks good, though I haven’t tried it.
MetalNanoVG
Posts with mentions or reviews of MetalNanoVG.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-09.
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[ANN] Monomer, a GUI library for Haskell
It's not ideal, but the feature set used by Monomer has been stable for quite a while. It's also a kind of small library, which makes porting it to other backends feasible (a version for Metal, which I have not tested, can be found here)
What are some alternatives?
When comparing monomer and MetalNanoVG you can also consider the following projects:
static-haskell-nix - easily build most Haskell programs into fully static Linux executables
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
gi-gtk-declarative - Declarative GTK+ programming in Haskell
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
nanovg_vulkan - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (added Vulkan support)