model_viewer.dart
GoogleVR_Unity_Setup_Demo
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model_viewer.dart | GoogleVR_Unity_Setup_Demo | |
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1 | 1 | |
205 | 3 | |
2.0% | - | |
0.0 | 0.0 | |
over 1 year ago | over 2 years ago | |
JavaScript | C# | |
The Unlicense | - |
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model_viewer.dart
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What can Kotlin/Swift developers do on Android/IOS that Flutter can't? Will it be overcome?
I think 3D/WebGL can be done. Someone wrapped google's model-viewer in flutter's webview and it works. Even AR works. Here is the repo: https://github.com/drydart/model_viewer.dart
GoogleVR_Unity_Setup_Demo
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VR Tutorials - How to build a 3D environment, teleport, move without a controller and animate characters #metaverse #unity
Get the scene and C# code from my GitHub here https://github.com/QaunainM/GoogleVR_Unity_Setup_Demo
What are some alternatives?
ar_flutter_plugin - Flutter Plugin for AR (Augmented Reality) - Supports ARKit on iOS and ARCore on Android devices
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
StereoKit - An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
vircadia-native-core - Vircadia open source agent-based metaverse ecosystem.
WebXR-emulator-extension - WebXR emulator extension
DxR - DXR is a Unity package for rapid prototyping of immersive data visualizations in augmented, mixed, and virtual reality (AR, MR, VR) or XR for short.
InputSystem - An efficient and versatile input system for Unity.
angle - A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
immersal-sdk-samples - Immersal SDK Unity Samples
flutter_web_gl - WebGL Texture plugin for Flutter
VirtualMotionCapture - VRゲーム中にモデルをコントロール