model-viewer
trois
Our great sponsors
model-viewer | trois | |
---|---|---|
68 | 10 | |
6,517 | 4,059 | |
2.2% | 1.9% | |
8.5 | 1.6 | |
3 days ago | 9 months ago | |
TypeScript | TypeScript | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
model-viewer
-
Would it be possible to implement this 3d model viewer into 3d tavern?
I came across this after finding out about chatvrm https://modelviewer.dev and I was wondering if it would be possible to implement it into silly tavern or if anyone knows of similar extensions? I might try it myself but I really have no idea what I am doing but it would be cool to add any video game character to it with animations for a more realistic rp experience.
-
F3D is an open source 3D viewer, fast and minimalist
Shameless plug: if you are interested in viewing and/or embedding glTF or USDZ files on the web, I worked on an HTML element for that called
"It's like or tag for 3D models"
https://modelviewer.dev/
-
Time estimate from a pro
That said, maybe in your case, if it's a really minimal 3D viewer, it could be that the modelviewer.dev could what you need. You can use it like any other html element and just link it to a 3D model you export from blender as a .glb file. I think it also allows you to add labels.
- Want to create AR experience on Shopify
-
a free alternative to github pages that support at least repos of 60mb?
something free like github pages where can I load fore free about 60mb? basically I am using modelviewer.dev to render a 3d model, but I can't insert it directly into my website because I am using google sites, so I though about using an iframe via github but I am limited to 25mb, which the model is about 40/50mb I can't make it smaller
- a way to freerly render 3d models within google sites?
-
3d Models on Shopify.
Anyways, I would suggest that you use package by google. You can find it here: https://modelviewer.dev/ .. It takes care of loading the model and controls as well as show the "view in AR" button on supporting devices. More important than anything, you just give it the model and it takes care of everything else.
-
how do I export a 3d model with animated textures as glb?
I was going to use this: https://modelviewer.dev/
-
Tool to convert JS file into <script></script> friendly code to use in all in one HTML file?
I'd like to get the google 3d model-viewer working on Ordinals: https://modelviewer.dev/
- WebAR help
trois
- React, angular ili vue?
-
Vue Shower Thoughts: Components Are Classes
Part of the reason is because libraries like Paper.js, Pixi.js, and Three.js are working with canvas, which doesn't have inner DOM elements. But the, I remembered Trois.js and it's amazing API for rendering 3D scenes via components.
- How to inject keys from a third party library?
-
Create a First Person Movement in React Three Fiber - Part 1
Because of this, many libraries emerged with the aim of using Three.js inside a framework. I have tried Angular Three and Trois.js for Vue but I prefer React Three Fiber because of its large community, examples and documentation but feel free to give a try to the other ones.
-
Is 3D the future? Is it worth investing in or is it a niche / gimmick?
As a Web 3D developers, I emphasis, the past years haven't been kind, the learning curve was steep and a lot of work has to be done to get a decent product, but I believe the trend is changing, the technology is getting more accessible and more recognized, a lot JavaScript libraries/frameworks are integrating three.js (React Fiber, Vue Trois ...) to their ecosystem extending the community, there are also more WebGL based editors some using three.js as an engine (Spline, Vectary ...) while they're far from being blender or 3ds Max, and they'll probably never will be, they're in active development and a good starting point toward a more software based development.
- Probably wrong sub
-
Vue 3 - UI Framework for large desktop app (Quasar or element plus + vuetify alpha?)
- VueUse (https://vueuse.org/) - Pinia (https://pinia.vuejs.org/) - Vite (obvs) - Tailwind as mentioned - Added Oruga :) - TroisJS (https://troisjs.github.io/) when I want to go 3d - Netlify CMS (I rely heavily on Netlify, at this point) Not going to use everything always, but this gives me the flexibility to go anywhere I want, with Vue at the heart of it all.
- Isometric game with VueJS, looking for recommandation
-
✨Top Vuejs Charts Libraries
⚡️ ViteJS / HMR Really fast development time with ViteJS/HMR ! Useful to create awesome 3D scenes. https://troisjs.github.io/
-
Simple starfield made with TroisJS (VueJS / ThreeJS)
TroisJS : https://github.com/troisjs/trois
What are some alternatives?
three.js - JavaScript 3D Library.
lamina - 🍰 An extensible, layer based shader material for ThreeJS
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
glfx.js - An image effects library for JavaScript using WebGL
A-Frame - :a: Web framework for building virtual reality experiences.
harp.gl - 3D web map rendering engine written in TypeScript using three.js
3d-model-convert-to-gltf - Convert 3d model (STL/IGES/STEP/OBJ/FBX) to gltf and compression
unplugin-vue-components - 📲 On-demand components auto importing for Vue
vircadia-native-core - Vircadia open source agent-based metaverse ecosystem.
threejs-sandbox - Set of experiments and extensions to THREE.js.
etherealengine - Ethereal Engine - Bringing us together on the open social spatial web. 🤖 🚀 👓 🕹️ 🧑🏿🚀
vueuse - Collection of essential Vue Composition Utilities for Vue 2 and 3