mobile
Skia
mobile | Skia | |
---|---|---|
5 | 55 | |
5,678 | 8,671 | |
0.5% | 1.8% | |
6.5 | 9.9 | |
1 day ago | 6 days ago | |
Go | C++ | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mobile
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Is it possible to create a Mobile app in golang??
Currently I am learning golang. And I just thought why not create an Android app in GoLang... And luckly I stumbled upon this GitHub repo: https://github.com/golang/mobile - checked the docs but was not able to comprehend the terms: native, SDK apps, stuff...
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Why you should use a Go backend in Flutter
If you use C#, Java, or Node.js for developing your backend, you may have to rewrite the same existing business logic in Dart on the Flutter frontend. The Go mobile project offers a way to call Go code from the platform-specific mobile development environments, i.e., Java and Android.
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Making an Android app based in C?
NDK is a fairly cursed thing dude, depending on your background I can suggest either looking at how golang interop is implemented (here or here), or going for flutter/dart ffi.
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Uploading an image to IPFS from an Android phone?
The other way is waaaay more complex, run a IPFS node directly on the android phone with their go-ipfs lib and making use of go mobile lib. Check this one https://github.com/cusspvz/react-native-ipfs
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Going Places: How I used Golang for literally every part of an IoT system
This part is one that I struggled the most with as the gomobile package is unstable and also lacks documentation and guides (as we all could have guessed that it's rarely used in a practical sense).
Skia
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Skia VS nitro-gl - a user suggested alternative
2 projects | 21 Aug 2023
- The Future of the Web Is VNC
- Cairo – Open-Source 2D Graphics Layer/API with Fonts and Many Back-Ends
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Lottie under the hood
Actually, that's not entirely accurate. The lottie-web library itself doesn't support rendering to WebGL. However, there is a package called canvaskit-wasm that wraps Skia (a graphics engine) with WebAssembly (wasm). This package includes a module called skottie which supports rendering animations into a WebGL surface. However, there is a drawback with this approach: using wasm requires loading a relatively large package, and it's uncertain whether all features are supported correctly, as the official compatibility table that tracks lottie support on different platforms does not include skottie.
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Widely-used graphics library
Skia is pretty great if you can get it running.
- Vivaldi 6.0 Web Browser Introduces Tab Workspaces and Custom Icons
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Due to popular demand, here’s part 2
The imgs are mainly used by Tencent QQ and Baidu Tieba users. QQ and Tieba compress imgs by default, so the popular imgs (in China we call them "屌图" or "表情包") would be compressed million of times during the spreading, causing the super low quality. These APPs on Android are using Skia for image processing, which suffering from a legendary bug: result would be more green. The bug was fixed in 2016: https://github.com/google/skia/commit/c7d01d3e1d3621907c27b283fb7f8b6e177c629d
- Leveraging Rust and the GPU to render user interfaces at 120 FPS
- How important is avoiding Blink/Chromium to you? And if not at all, why?
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Graphic Library for C
There’s also Skia by Google. Used by Android and Google Chrome.
What are some alternatives?
TinyGo - Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Shizuku - Using system APIs directly with adb/root privileges from normal apps through a Java process started with app_process.
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
VeraCrypt - Disk encryption with strong security based on TrueCrypt
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
keepassxc - KeePassXC is a cross-platform community-driven port of the Windows application “Keepass Password Safe”.
Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
PeaZip - Free Zip / Unzip software and Rar file extractor. Cross-platform file and archive manager. Features volume spanning, compression, authenticated encryption. Supports 7Z, 7-Zip sfx, ACE, ARJ, Brotli, BZ2, CAB, CHM, CPIO, DEB, GZ, ISO, JAR, LHA/LZH, NSIS, OOo, PAQ/LPAQ, PEA, QUAD, RAR, RPM, split, TAR, Z, ZIP, ZIPX, Zstandard.
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
desktop - Focus on what matters instead of fighting with Git.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies