minicloze
jumpy
minicloze | jumpy | |
---|---|---|
2 | 28 | |
9 | 1,544 | |
- | 1.2% | |
7.6 | 8.9 | |
7 months ago | 5 days ago | |
Rust | Rust | |
- | GNU General Public License v3.0 or later |
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minicloze
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I made a cloze-based language-learning game using Rust.
This inspired me to make minicloze, which aims to eventually be a FOSS and CLI-based version of Clozemaster built in Rust. It uses the Tatoeba database just like Clozemaster, the main feature it's lacking right now is spaced repitition which I'm about to start work on.
- My first real Rust project! A language-learning game built off Tatoeba's database. Please let me know what you all think
jumpy
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Shiftnanigans - 2D Platformer Randomizer
I made a 2D platformer randomization crate called Shiftnanigans (https://github.com/AustinHellerRepo/Shiftnanigans) as part of my work on the open source game Jumpy (https://github.com/fishfolk/jumpy). Within the map editor of Jumpy, the Randomize button will randomize the placement of tiles and elements, maintaining the general structures of the map. I've described the two abstract concepts and sets of structs used to accomplish this functionality below. This is just a general overview, but I am happy to elaborate further if anyone has questions about the algorithms and data structures used.
- Fish Folk – open-source Bevy game
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Fish Folk – Our open source arena-shooter game in development for 4 years is now live on Kickstarter
GitHub: https://github.com/fishfolk/jumpy
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Fish Folk: Jumpy v0.5 – completed MVP of Bevy rewrite
Since late September we've been rewriting 'Fish Folk: Jumpy' in Bevy, headed up by Jumpy's new lead dev zicklag. With the release of v0.5, we now set our sights on a crowdfunding campaign due to launch in early 2023.
- Networking in ‘Fish Folk: Jumpy’ with QUIC for matchmaking and GGPO for p2p rollback
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Wave Function Collapse - A stateful node graph framework (constraint problems, procedural generation, etc.)
Thanks for this! We have a longstanding idea to use WFC as a way to create procedurally (re-)generated maps for our 2D platformer game. Happy to collaborate further on this if you’re interested.
- WASM For Core Game Loop & Mods · Jumpy dev-talk
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Katharos tech?!
Also the people from Katharos are great contributors of Bevy itself and also is working on Jumpy, which is a great source of inspiration and showcase for community, which doesn't uses Katharos License.
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Are there any AAA or indi games being developed in Rust?
Fish Fight is developed in Rust.
What are some alternatives?
openai-language-teacher - Corrects, explains, and enhances your conversations. Learn a language with conversation.
rust-sdl2 - SDL2 bindings for Rust
PickleDB - PickleDB-rs is a lightweight and simple key-value store. It is a Rust version for Python's PickleDB
bbscript - Parses BBScript for various Arc System Works Games
valence - A Rust framework for building Minecraft servers.
iroha - Iroha - A simple, enterprise-grade decentralized ledger
ggez - Rust library to create a Good Game Easily
ticked - Edit your ticktick.com tasks from any text editor you want (like vim/neovim)
veloren - An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
rust-drive-ai - Self driving car AI in road fighter world
Shiftnanigans - A library for randomizing tile-based maps and other interesting algorithms.
thetawave - A physics based, space shooter game made with Rust and the Bevy engine.