mind-quidditch
holodeck
mind-quidditch | holodeck | |
---|---|---|
1 | 1 | |
4 | 571 | |
- | 1.2% | |
0.0 | 0.0 | |
almost 2 years ago | over 2 years ago | |
Python | Python | |
MIT License | MIT License |
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mind-quidditch
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3D Ball Trajectory Prediction
I've been working on a cv pipeline for predicting 3D object trajectories for an *eventual* autonomous quidditch-playing drone. I finished my first draft of the pipeline and I wanted to share it (and also get feedback on how and where I could take the project further - I have a few ideas but I'd love to hear yours). Project here: https://github.com/dhrumilp15/neurotech-objclassifier.
holodeck
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[P] Doing a clone of Rocket League for AI experiments. Trained an agent to air dribble the ball.
Tangentially related, but people interested in game engines for RL should check out Holodeck built on Unreal https://github.com/byu-pccl/holodeck
What are some alternatives?
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