merkaartor
Home of Merkaartor, an openstreetmap mapping program. (by openstreetmap)
TerraForge3D
Cross Platform Professional Procedural Terrain Generation & Texturing Tool (by Jaysmito101)
merkaartor | TerraForge3D | |
---|---|---|
5 | 53 | |
287 | 910 | |
0.7% | - | |
4.8 | 6.7 | |
about 2 months ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
merkaartor
Posts with mentions or reviews of merkaartor.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-26.
- How to attract more programmers for Merkaartor's developing? (2021)
- Merkaartor 0.19
- Merkaartor 0.19.0-rc1 Released (OSM editor for PCs that's not using Java)
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Merkaartor – a Qt-based OpenStreetMap editor
> Edit: new commits on Merkaator!
Yeah![0]
[0] https://github.com/openstreetmap/merkaartor/commits/master
TerraForge3D
Posts with mentions or reviews of TerraForge3D.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-02.
-
Procedural GPU based High Resolution(8K) Realtime Procedural Terrain Generation (Source in comments)
Sorry, but i have temporarily removed erosion system from the current working version for cleaning up the generator system and the last video I have of erosion in action are from a year ago. As for the node editor tough https://www.youtube.com/watch?v=Ej80EWo9DH4&t=4s&ab_channel=JaysmitoMukherjee is somewhat relevant but a lot has been added/improved. I will make more videos as things start getting together in this version. As for erosion in action I do have a image https://github.com/Jaysmito101/TerraForge3D/blob/gen2/Screenshots/Showcase/Volcano.png you can see slight effects of erosion. Also I will be sure to post the showcase for erosion/other features here as they are ready.
- TerraForge3D(opensource procedural terrain generation, texturing, shader making tool) major update. (added blender like shader node editor and Linux support) (source in comments)
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TerraForge3D(opensource procedural terrain generation, texturing, shader making tool) major update. (added blender like shader node editor and Linux support)
Download TerraForge3D : https://github.com/Jaysmito101/TerraForge3D
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My Past 6 Months Learning OpenGL & Making TerraForge3D
GitHub Page : https://github.com/Jaysmito101/TerraForge3D
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I got my first donation for my opensource project
For the past few months i have been developing https://github.com/Jaysmito101/TerraForge3D and recently i launched a patreon donations option https://www.patreon.com/jaysmito101 . And today some one finally joined as a patreo . It feels great!
What are some alternatives?
When comparing merkaartor and TerraForge3D you can also consider the following projects:
DIE-engine - DIE engine
gltf - :eyeglasses: Go library for encoding glTF 2.0 files