melonds-ds VS ShaderGlass

Compare melonds-ds vs ShaderGlass and see what are their differences.

melonds-ds

A remake of the libretro melonDS core that prioritizes standalone parity, reliability, and usability. (by JesseTG)
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melonds-ds ShaderGlass
2 27
92 845
- -
9.9 6.6
29 days ago 9 months ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

melonds-ds

Posts with mentions or reviews of melonds-ds. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-01.
  • Ask HN: Who wants to be hired? (February 2024)
    19 projects | news.ycombinator.com | 1 Feb 2024
    Location: Long Island, NY, USA

    Remote: Yes

    Willing to relocate: No

    Technologies: C++, C, Python, Rust, Linux, Test Automation, Git

    Résumé/CV: https://jesse.tg

    Email: [email protected]

    I’m a software engineer that specializes at the place where systems programming, usability, and automation meet. You want something to run on different platforms? I'm your guy. You want it to come with clear, easy-to-understand documentation? I'm your guy. You want to turn a five-step deployment process into one step? I'm your guy.

    My most recent project that exemplifies these skills is [melonDS DS](https://github.com/JesseTG/melonds-ds), a wrapper around a Nintendo DS emulator that makes it easier to use than most other emulators.

  • Mic doesn't work for the DS.
    1 project | /r/RetroArch | 9 Nov 2023
    some games don't like the noise sample that the core loads for the microphone. There's currently nothing to be done about it in the libretro cores, but there's a WIP melonDS core that can use an actual microphone. You can download and try it from here: https://github.com/JesseTG/melonds-ds/releases

ShaderGlass

Posts with mentions or reviews of ShaderGlass. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-04.

What are some alternatives?

When comparing melonds-ds and ShaderGlass you can also consider the following projects:

IkachanDS - Ikachan for Nintendo DS

Magpie - An all-purpose window upscaler for Windows 10/11.

Resume - Latest Resume

REminiCRT - Flashback with CRT emulation shader

VGMusicStudio - 🎵 A program that lets you listen to the music from popular video game formats. 🎵

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

DeeS - Experimental Nintendo DS emulator written in C++ and Kotlin.

DirectXTK12 - The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

CaveStoryNDS - Cave Story for Nintendo DS, w/ multiplayer and mods

goverlay - DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game

cnf-testsuite - CNF Test Suite is now part of the Cloud Native Telcom Initiatives Test Catalog @ https://github.com/cnti-testcatalog/testsuite

GOESP - Cross-platform streamproof ESP hack for Counter-Strike: Global Offensive, written in modern C++. Rendering and GUI powered by Dear ImGui + FreeType.