melonds-ds
ShaderGlass
melonds-ds | ShaderGlass | |
---|---|---|
2 | 27 | |
92 | 845 | |
- | - | |
9.9 | 6.6 | |
29 days ago | 9 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
melonds-ds
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Ask HN: Who wants to be hired? (February 2024)
Location: Long Island, NY, USA
Remote: Yes
Willing to relocate: No
Technologies: C++, C, Python, Rust, Linux, Test Automation, Git
Résumé/CV: https://jesse.tg
Email: [email protected]
I’m a software engineer that specializes at the place where systems programming, usability, and automation meet. You want something to run on different platforms? I'm your guy. You want it to come with clear, easy-to-understand documentation? I'm your guy. You want to turn a five-step deployment process into one step? I'm your guy.
My most recent project that exemplifies these skills is [melonDS DS](https://github.com/JesseTG/melonds-ds), a wrapper around a Nintendo DS emulator that makes it easier to use than most other emulators.
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Mic doesn't work for the DS.
some games don't like the noise sample that the core loads for the microphone. There's currently nothing to be done about it in the libretro cores, but there's a WIP melonDS core that can use an actual microphone. You can download and try it from here: https://github.com/JesseTG/melonds-ds/releases
ShaderGlass
- Tutorial for ShaderGlass
- Discussion Thread
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Software that makes the screen have a CRT filter?
Looking for a piece of software that gives the Mac a sort of CRT filter somewhat similar to what ShaderGlass does. THanks!
- Announcing librashader 0.1.0 (standalone RetroArch shader runtime library); brings rendering fixes, new Direct3D 12 runtime, multithreaded shader compilation, and a global shader cache.
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Creating a CRT effect on an LCD
ShaderGlass
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Introducing librashader - A complete reimplementation of the RetroArch shader pipeline
not perfect but best solution i often use ShaderGlass
- Anyone have any programs that simulate a CRT TV?
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So the graphics were as good as we remember them!
Checkout ShaderGlass, allows you to overlay CRT like shaders on older games. https://github.com/mausimus/ShaderGlass
- How to achieve CRT like visuals on a flat monitor
- my CRT vs my LCD
What are some alternatives?
IkachanDS - Ikachan for Nintendo DS
Magpie - An all-purpose window upscaler for Windows 10/11.
Resume - Latest Resume
REminiCRT - Flashback with CRT emulation shader
VGMusicStudio - 🎵 A program that lets you listen to the music from popular video game formats. 🎵
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
DeeS - Experimental Nintendo DS emulator written in C++ and Kotlin.
DirectXTK12 - The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
CaveStoryNDS - Cave Story for Nintendo DS, w/ multiplayer and mods
goverlay - DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game
cnf-testsuite - CNF Test Suite is now part of the Cloud Native Telcom Initiatives Test Catalog @ https://github.com/cnti-testcatalog/testsuite
GOESP - Cross-platform streamproof ESP hack for Counter-Strike: Global Offensive, written in modern C++. Rendering and GUI powered by Dear ImGui + FreeType.