mbrc-plugin VS Mirror

Compare mbrc-plugin vs Mirror and see what are their differences.

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mbrc-plugin Mirror
2 23
113 4,860
-0.9% 1.6%
3.6 9.8
7 months ago 6 days ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mbrc-plugin

Posts with mentions or reviews of mbrc-plugin. We have used some of these posts to build our list of alternatives and similar projects.

Mirror

Posts with mentions or reviews of Mirror. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-29.

What are some alternatives?

When comparing mbrc-plugin and Mirror you can also consider the following projects:

Easy-TCP-Server - An easy-to-implement TCP server which handles incoming TCP data from multiple clients via 'channels' of connections between the clients and the server.

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

MB_SubSonic - MusicBee SubSonic plugin

Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror

BedrockFramework - High performance, low level networking APIs for building custom servers and clients.

EpicOnlineTransport - A Transport for Mirror using Epic Online Services

MQTTnet - MQTTnet is a high performance .NET library for MQTT based communication. It provides a MQTT client and a MQTT server (broker). The implementation is based on the documentation from http://mqtt.org/.

Riptide - Lightweight C# networking solution for multiplayer games.

TcpClientIo - TcpClientIo Wrapper of TcpClient what help focus on WHAT you transfer over TCP, not HOW

2D-MMORPG-Youtube - An Open Source 2D MMORPG with Azure (AKS [K8s], CosmosDB and Redis) and Unity Game Engine

fuse - Multiplayer Online Standard

ServUO - An Ultima Online server emulator written in C# .NET