matrix-engine VS glslCanvas

Compare matrix-engine vs glslCanvas and see what are their differences.

matrix-engine

webGL2 implementation (opengles2/3). ClassObject scene draw orientend framework based on crazzy fast glmatrix engine. ECMA 6 JS Project in base. Obj loader, raycast, BVH animation etc. (by zlatnaspirala)
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matrix-engine glslCanvas
10 3
9 1,878
- -
8.8 0.0
about 1 month ago 10 months ago
JavaScript JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

matrix-engine

Posts with mentions or reviews of matrix-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-02.

glslCanvas

Posts with mentions or reviews of glslCanvas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-27.
  • What did they use?
    2 projects | /r/AskProgramming | 27 Oct 2022
  • Mechanical Watch
    1 project | news.ycombinator.com | 4 May 2022
  • The Book of Shaders
    1 project | /r/openmetaverse | 10 Jan 2022
    I took a deeper dive this past weekend, and what a treat! They've embedded examples that you can interact with using a tool they've created called glslCanvas which helps make it a bit more hands on. I have always appreciated that about devs who share their work using tools like Codepen or Codesandbox because it helps make sense of what can otherwise feel extremely overwhelming.

What are some alternatives?

When comparing matrix-engine and glslCanvas you can also consider the following projects:

veloren - An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.

glslViewer - Console-based GLSL Sandbox for 2D/3D shaders

d2cube - A unique interactive and visual D2 companion experience.

react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎)

formio - A Form and Data Management Platform for Progressive Web Applications.

shadertoy-react - 6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.

matrix-engine-starter - Test matrix-engine usage with npm service. Install with `npm i matrix-engine`. Also templates for slot , anatomy and FPShooter example.

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

RayCastingTutorial - A simple RayCasting rendering tutorial for game development

webgl-mipmaps-explainer - explore mipmap and anisotropic filtering options in webgl2

gpu-io - A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.

shader-doodle - A friendly web-component for writing and rendering shaders.