mast1c0re
JoyShockLibrary
mast1c0re | JoyShockLibrary | |
---|---|---|
1 | 1 | |
174 | 222 | |
- | - | |
6.1 | 5.1 | |
2 months ago | 4 months ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
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mast1c0re
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Loading PS2 Game ISOs through the Okage Save Game Exploit on PS4/5
The sample code is on GitHub: https://github.com/McCaulay/mast1c0re/tree/master/samples/ps-load-game-net
JoyShockLibrary
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Why does Epic Games Store not have controller support for so many games when it's available on Steam???
If I have the the skills and expertise: I could theoretically build a simple input remapper none using SDL (Steam Input relies on it) or JoyShockLibrary as a way to handle much wider Controller Support (otherwise: it would've been far more difficult to get Input API working across major Controller Types without documentation or reverse engineering).
What are some alternatives?
PS5-Camera-Firmware-Loader - A cross-platform utility for loading custom firmware onto the PlayStation 5 camera, written in Rust
JoyShockMapper - A tool for PC gamers to play games with DualShock 4, DualSense, JoyCon, and Switch Pro Controllers. Gyro aiming, flick stick.
mast1c0re-ps2-network-elf-loader - Okage: Shadow King game save which loads PS2 ELF files over the network that were built with mast1c0re.
Game-Console-Dev-Guide - Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
okrager - The "okrager" console application allows you to generate an exploitable Okage: Shadow King game save.