map2
mold
Our great sponsors
map2 | mold | |
---|---|---|
13 | 179 | |
111 | 13,302 | |
- | - | |
9.2 | 9.7 | |
about 1 month ago | 4 days ago | |
Rust | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
map2
-
Coolest projects, GO!
https://github.com/shiro/map2 - another neat remapper program. more complex and no gui but more scriptable
-
How to create shortcut to executable?
I've also used a remapper tool called map2 but for a different use-case. Map2 documentation links to some of the scan codes though which could be helpful if you end up having to map the function keys to something... not really sure how those work but I've used it to map multimedia keys on a logitech k400 htpc keyboard before.
-
Do you still miss anything from Windows?
Maybe map2 can do some things you need.
-
Need Help! Left Ctrl + C and Left Shift + C does not work
As a temporary workaround and probably a long shot: but if not hw related and you are getting the keypresses but they're being ignored... maybe you could get away with some keyboard remapping apps? Maybe map2 or kbct
-
Need help with rebinding CapsLock to ctrl+c (or better method if someone has better idea)
A linux alternative to AHK I made called map2 lets you do that easily, although there are other remapping projects as well.
-
Programs that are holding me back from completely switching to Linux (Manjaro)
for number 3: One way to bind mouse (keyboard, controller, etc.) keys similar to AHK is map2. It's significantly easier to use than Xorg keybindings and lets you do application specific bindings. Your can bind keys, key sequences and even complex actions such as scripts.
-
Map shell scripts to game controller button presses
I'm the author of map2 that lets you map keys to other keys, sequences and complex actions like running a script. I haven't tried it with wiimotes (but I will when I find some time) so one would have to inspect which key events are emitted in order to remap them.
-
Per-Program Mouse Button re-mapping
I'm the author of map2 which allows you to write simple scripts to remap buttons (incl. mouse), also you can do so per application. It's very flexible, but might require some programming skills, I recommend reading the docs and check the examples folder (there is a logitech mouse example too).
- map2 [1.0.6] released | flexible keyboard remapping scripting language
-
Remapped keyboard settings isn't respected by some games
Mapping thorough X11 might not work everywhere and it's clunky. I'm the author of map2, it lets you do AHK-style key remapping and scripting on evdev level (meaning it's below X11 or wayland), so it works everywhere.
mold
-
I reduced (incremental) Rust compile times by up to 40%
I think this is unlikely to gain traction. I say that no to discourage you, just to explain.
- The community has an instinctive distrust of closed source or a compiler from an untrusted source. If you’re familiar with the Trusting Trust attack you’ll understand why.
- Dev tools in every language ecosystem are almost always free, unless they involve some kind of hosting. People aren’t used to opening their wallets. Look the experience of the guy who built the mold linker(https://github.com/rui314/mold). Far superior to the state of art, improves incremental compiles a lot, widely applicable across ecosystems (C, C++, Rust), CPU architectures and Operating Systems. You don’t even have to modify your compiler, just need to point to his linker. He’s even giving it away for free for personal use. But still, almost no one uses it. The inertia of the established options is really high.
- It’s not complex enough. Think about the complexity involved in the cranelift backend. No one can seriously recreate the efforts of bjorn3. If we could have, we would have. But the idea idea here can be recreated, especially by the experts who already built incremental compilation into rustc.
- But if your solution is truly complex, like the parallel frontend, the burden of maintaining a fork would be too high. You’d have to spend all your time rebasing.
Again I’m not trying to discourage you, just stating the difficulties of making a business in the dev tools space. You would be better off contributing this excellent work to the community and trying a different tack.
-
Mold Course
I initially thought this would be about the mold linker (https://github.com/rui314/mold)
-
Monetizing Developer Tools
I assume this submission is trying to highlight the specific message (2023-01-24) : https://github.com/rui314/mold/issues/190#issuecomment-14028...
Fyi... the author wrote a more expansive blog post about selling dev tools a few months later (2023-06-06) and there was a related HN thread about it: https://news.ycombinator.com/item?id=36225016
-
mold 2.1.0 - rui314/mold
Loongson's LoongArch CPU has been supported. (03b1a1c)
-
Mold 2.0.0
I'm amazed at how quickly the author responds to requests: https://github.com/rui314/mold/issues/1057
From the report to the fix in less than two days.
I'm not sure how competitive it will be with lld, especially if we consider ThinLTO (which takes multiple minutes on 64-core machine) - it can make the advantages of mold insignificant.
- Mold 2.0 released - MIT license
-
Linking many files significantly increases build time. Is there an editor that allows you to write a single file but present the file to the screen as multiple 'virtual' files for better organization?
What other solutions have you tried for the problem of slow linking? You haven't even said which linker and what flags you're using. I haven't actually tried it, but the author of gold has an even faster linker called mold: https://github.com/rui314/mold
- Design and Implementation of the Mold Linker
-
Apple's new library format combines the best of dynamic and static
> Mold did it first, though: https://github.com/rui314/mold
Before LLD?
What are some alternatives?
kbct - Keyboard keycode mapping utility for Linux supporting layered configuration
zld - A faster version of Apple's linker
clipmenu - Clipboard management using dmenu
wasmtime - A fast and secure runtime for WebAssembly
piper - GTK application to configure gaming devices
osxcross - Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)
keyboard_layout_optimizer - A keyboard layout optimizer supporting multiple layers. Implemented in Rust.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
gwe
chibicc - A small C compiler
logiops - An unofficial userspace driver for HID++ Logitech devices
sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.