lygia VS threejs-typescript-template

Compare lygia vs threejs-typescript-template and see what are their differences.

lygia

LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility (by patriciogonzalezvivo)
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lygia threejs-typescript-template
2 1
2,242 9
- -
9.3 5.0
9 days ago 4 months ago
GLSL TypeScript
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lygia

Posts with mentions or reviews of lygia. We have used some of these posts to build our list of alternatives and similar projects.
  • Creative coding library for C
    1 project | /r/creativecoding | 18 Apr 2023
    Have you considered GLSL shaders? The syntax is almost like C. But you can write them in real-time, looking at the result in a browser window. And it is relatively easy to build something good-looking following simple examples (mash-up, remix, collage…) There are excellent libraries/frameworks to do creative coding with shaders: https://lygia.xyz Now, for valuable lessons in the art of programming… have you considered teaching them how to write 1KB demos in assembly? :) Just kidding… but I wanted to point out that C has a very very very steep learning curve. Yeah you do get demigod powers if you master it. It takes years even if you’re very motivated, although.
  • Lygia: A multi-language shader library
    1 project | news.ycombinator.com | 13 Sep 2022

threejs-typescript-template

Posts with mentions or reviews of threejs-typescript-template. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing lygia and threejs-typescript-template you can also consider the following projects:

webgl-starfield - Procedural Parallax Starfields in WebGL

3d-vis - Interactive, high-performance 3D visualization app. With Computer Vision in mind.

hdr-toys - Componentized Rec.2100 to Rec.709 conversion shader for mpv-player, featuring dynamic curves and a uniform color space.

crosscode-libshader - Library for applying shaders to CrossCode (currently contains only a retro-style shader)

Open4Es-Shader-IOS - This is a shader can running on Minecraft Java Edition For Phone project which uses GL4ES. This repository contains source code for iOS/iPadOS platform.

THREE-CustomShaderMaterial - Extend Three.js standard materials with your own shaders!

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

procedural-tileable-shaders - Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.

SHADERed - Lightweight, cross-platform & full-featured shader IDE

emulation-random - Configuration files, tools or scripts related to emulation: video, games, audio, shaders...

Bandither - Bandither is a non-linear color banding and dithering shader. It quantizes each color channel similar to 3D graphics hardware of the 1990's (Sega Saturn, Playstation 1, Nintendo 64, Voodoo 1/2) and can be skewed for darker games.

shader-park-core - A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark