spark
C2ME-fabric
spark | C2ME-fabric | |
---|---|---|
49 | 14 | |
950 | 493 | |
- | 0.8% | |
6.7 | 8.8 | |
5 days ago | 7 days ago | |
Java | Java | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
spark
-
Custom Events in the Blocky World: Using JFR in Minecraft
I'm not sure how much of the built in JFR a mod for Minecraft called Spark uses but it is a fairly common tool for debugging and visualising lag on modded servers https://spark.lucko.me/
-
Can't connect to server after new motherboard
G:\DedicatedServers\test>java -Xms10G -Xmx10G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true -jar paper-1.20.2-291.jar --nogui Starting org.bukkit.craftbukkit.Main System Info: Java 17 (OpenJDK 64-Bit Server VM 17.0.2+8-86) Host: Windows 10 10.0 (amd64) Loading libraries, please wait... [13:37:15 INFO]: Environment: Environment[accountsHost=https://api.mojang.com, sessionHost=https://sessionserver.mojang.com, servicesHost=https://api.minecraftservices.com, name=PROD] [13:37:15 INFO]: Found new data pack file/bukkit, loading it automatically [13:37:16 INFO]: Loaded 7 recipes [13:37:16 INFO]: Starting minecraft server version 1.20.2 [13:37:16 INFO]: Loading properties [13:37:16 INFO]: This server is running Paper version git-Paper-291 (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: ce7f068) [13:37:17 INFO]: Using 4 threads for Netty based IO [13:37:17 INFO]: Server Ping Player Sample Count: 12 [13:37:17 INFO]: [ChunkTaskScheduler] Chunk system is using 1 I/O threads, 6 worker threads, and gen parallelism of 6 threads [13:37:17 WARN]: [!] The timings profiler has been enabled but has been scheduled for removal from Paper in the future. We recommend installing the spark profiler as a replacement: https://spark.lucko.me/ For more information please visit: https://github.com/PaperMC/Paper/issues/8948 [13:37:18 INFO]: Default game type: SURVIVAL [13:37:18 INFO]: Generating keypair [13:37:18 INFO]: Starting Minecraft server on *:25555 [13:37:18 INFO]: Using default channel type [13:37:18 INFO]: Paper: Using Java compression from Velocity. [13:37:18 INFO]: Paper: Using Java cipher from Velocity. [13:37:18 INFO]: Preparing level "world" [13:37:22 INFO]: Preparing start region for dimension minecraft:overworld [13:37:22 INFO]: Time elapsed: 52 ms [13:37:22 INFO]: Preparing start region for dimension minecraft:the_nether [13:37:22 INFO]: Time elapsed: 29 ms [13:37:22 INFO]: Preparing start region for dimension minecraft:the_end [13:37:22 INFO]: Time elapsed: 28 ms [13:37:22 INFO]: Running delayed init tasks [13:37:22 INFO]: Done (6.045s)! For help, type "help" [13:37:22 INFO]: Timings Reset
-
Server crash
We recommend installing the spark profiler as a replacement: https://spark.lucko.me/
-
Help with paper server lag
You should run the Spark profiler and come back here with the result.
-
Plugin to detect laggy/lag causing chunks? [HELP]
Use spark. It should come preinstalled with PurpurMC.
-
[To Oracle cloud users] Performance issues on a free tier ampere instance. Is it normal?
Got a spark report? These reports can help you figure out what's taking the most time in your tick loop.
-
Optimising a PC for hosting a Minecraft server
Lowering your simulation distance will probably help quite a bit -- 12 is quite large. If you're running on 1.19, villagers may be a source of lag, however, I would first check with spark to see what specifically is causing lag.
-
1FPS after few minutes in a world.
I would take the debug piechart with a grain of salt (it's very easy for mods to get it into a messed up state where a section is opened but not closed, miscategorizing all the events that happen after it). The best profiler is spark. When you experience performance issues, do a spark profile for a minute or two
-
How do i know what mod is makes my modpack ultra slow/heavy?
You can use something like spark to try and diagnose the issue, although I think it’s kinda complex.
- Server times me and my friends out after playing a while
C2ME-fabric
- What a Strange World We Live in... GTNH, Minecraft 1.7.10 Working in Java 19 with LWJGL 3.3.1....
-
Whenever Im in a 10 block radius of my mob farm my FPS frop like crazy. Im using optifine, and this is after I killed about half of my animals. Are there any mods that can fix this? Help would be appreciated.
https://github.com/RelativityMC/C2ME-fabric add this
-
OptiFine alternatives? More specifically looking for mods that allow for OptiFine textures.
I like custom textures but so many of them require OptiFine. I already have a bunch of OptiFine alternatives. I have Sodium, FerriteCore, C2ME, LambDynamicLights, Starlight, and Sodium Extra. I have looked at Animatica but that only allowed for animated textures. Do you guys know of any mods that allow for OptiFine textures but work with my performance mods?
-
How can I improve performance? Sometimes my frames drop to around 20 per second when entities are near, and it's unplayable. Linked F3 for graphics information and video settings for any suggestions. Thanks
1) LazyDFU: Compiled DFU rules afterwards. 2) EntityCulling: Doesn't render entities that you can't see 3) NoFade: This isn't exactly a performance mod, but fading sometimes makes my game crash, so I use this. 4) NotEnoughCrashes: Again, not a performance mod, but makes crashes much easier to handle. 5) SmoothBoot: Makes Minecraft not hog too many resources when starting up 6) SodiumExtra: Basically adds more options to Sodium. 7) Hydrogen: idk how to describe this (I no longer don't use this as 1.18 hasn't released yet, but I'll this in anyway). 8) C2ME: Improves chunk performance. 9) Enchanced Block Entities: Improves rendering of block entities. Note that this only really shows effect when you're in an area with tons block entities (eg. your storage basement)
-
Fabric mod to have render distance adapt to player load?
It's a bit dangerous and I wouldn't exactly recommend it because I haven't tested it, but there's C2ME. It's VERY experimental. Doesn't exactly do what you're saying, but it should help. I recommend using this list for reference on fabric and forge performance mods, both server and client side. It's very useful.
-
What are the best FPS boost/optimization mods for Fabric 21w40a (1.18 snapshot) ?
Keep checking: https://github.com/ishlandbukkit/C2ME-fabric/actions
-
Are there any other performance mods that are better/can work with Sodium, Lithium, and Starlight?
C2ME. Massively improves chunk loading by multithreading it
-
What should performance be in Minecraft Java Edition (short comparative video)
Mods (Fabric modloader) used in this video: Sodium, Lithium, Starlight (Beta), C2ME (Alpha), EntityCulling, Hydrogen, LazyDFU, Krypton. You can replace Sodium with Iris for shaders.
-
Is there a settings for the paper server to change how many cores it uses?
You don't need to redesign the server. You can just use these mods.
- Mod for fast chunk loading?
What are some alternatives?
NanoLimbo - The lightweight, high performance Minecraft limbo server
DimensionalThreading - An attempt to optimize the fabric server, by assigning each dimension their own thread.
phosphor-forge - A Forge mod designed to drastically improve the performance of Minecraft's lighting engine while fixing many bugs
Starlight - Rewrites the light engine to fix lighting performance and lighting errors
gomint - GoMint is a modern Minecraft Bedrock Edition server enabling you to make your visions come true
tic-tacs - Experimental mod to improve Minecraft's chunk loading performance as well as allow for multithreading. Currently inactive.
Akarin - Akarin is a powerful server software from the 'new dimension'
VanillaFix - Minecraft mod that fixes Vanilla bugs, improves performance, and makes Minecraft run forever
Plan - Player Analytics plugin for Minecraft Server platforms - View player activity of your server with ease. :calendar:
sodium-fabric - A Fabric mod designed to improve frame rates and reduce micro-stutter
MinecraftServerNetwork - *Heavy WIP* Proxied server/sector synchronization network for Minecraft 1.7-1.15 based on Redis
krypton - A Fabric mod that optimizes the Minecraft networking stack and entity tracker.