spark
gomint
spark | gomint | |
---|---|---|
49 | 2 | |
950 | 219 | |
- | - | |
6.7 | 8.5 | |
5 days ago | almost 3 years ago | |
Java | Java | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
spark
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Custom Events in the Blocky World: Using JFR in Minecraft
I'm not sure how much of the built in JFR a mod for Minecraft called Spark uses but it is a fairly common tool for debugging and visualising lag on modded servers https://spark.lucko.me/
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Can't connect to server after new motherboard
G:\DedicatedServers\test>java -Xms10G -Xmx10G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true -jar paper-1.20.2-291.jar --nogui Starting org.bukkit.craftbukkit.Main System Info: Java 17 (OpenJDK 64-Bit Server VM 17.0.2+8-86) Host: Windows 10 10.0 (amd64) Loading libraries, please wait... [13:37:15 INFO]: Environment: Environment[accountsHost=https://api.mojang.com, sessionHost=https://sessionserver.mojang.com, servicesHost=https://api.minecraftservices.com, name=PROD] [13:37:15 INFO]: Found new data pack file/bukkit, loading it automatically [13:37:16 INFO]: Loaded 7 recipes [13:37:16 INFO]: Starting minecraft server version 1.20.2 [13:37:16 INFO]: Loading properties [13:37:16 INFO]: This server is running Paper version git-Paper-291 (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: ce7f068) [13:37:17 INFO]: Using 4 threads for Netty based IO [13:37:17 INFO]: Server Ping Player Sample Count: 12 [13:37:17 INFO]: [ChunkTaskScheduler] Chunk system is using 1 I/O threads, 6 worker threads, and gen parallelism of 6 threads [13:37:17 WARN]: [!] The timings profiler has been enabled but has been scheduled for removal from Paper in the future. We recommend installing the spark profiler as a replacement: https://spark.lucko.me/ For more information please visit: https://github.com/PaperMC/Paper/issues/8948 [13:37:18 INFO]: Default game type: SURVIVAL [13:37:18 INFO]: Generating keypair [13:37:18 INFO]: Starting Minecraft server on *:25555 [13:37:18 INFO]: Using default channel type [13:37:18 INFO]: Paper: Using Java compression from Velocity. [13:37:18 INFO]: Paper: Using Java cipher from Velocity. [13:37:18 INFO]: Preparing level "world" [13:37:22 INFO]: Preparing start region for dimension minecraft:overworld [13:37:22 INFO]: Time elapsed: 52 ms [13:37:22 INFO]: Preparing start region for dimension minecraft:the_nether [13:37:22 INFO]: Time elapsed: 29 ms [13:37:22 INFO]: Preparing start region for dimension minecraft:the_end [13:37:22 INFO]: Time elapsed: 28 ms [13:37:22 INFO]: Running delayed init tasks [13:37:22 INFO]: Done (6.045s)! For help, type "help" [13:37:22 INFO]: Timings Reset
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Server crash
We recommend installing the spark profiler as a replacement: https://spark.lucko.me/
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Help with paper server lag
You should run the Spark profiler and come back here with the result.
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Plugin to detect laggy/lag causing chunks? [HELP]
Use spark. It should come preinstalled with PurpurMC.
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[To Oracle cloud users] Performance issues on a free tier ampere instance. Is it normal?
Got a spark report? These reports can help you figure out what's taking the most time in your tick loop.
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Optimising a PC for hosting a Minecraft server
Lowering your simulation distance will probably help quite a bit -- 12 is quite large. If you're running on 1.19, villagers may be a source of lag, however, I would first check with spark to see what specifically is causing lag.
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1FPS after few minutes in a world.
I would take the debug piechart with a grain of salt (it's very easy for mods to get it into a messed up state where a section is opened but not closed, miscategorizing all the events that happen after it). The best profiler is spark. When you experience performance issues, do a spark profile for a minute or two
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How do i know what mod is makes my modpack ultra slow/heavy?
You can use something like spark to try and diagnose the issue, although I think it’s kinda complex.
- Server times me and my friends out after playing a while
gomint
What are some alternatives?
NanoLimbo - The lightweight, high performance Minecraft limbo server
Nukkit - Cloudburst Nukkit - Nuclear-Powered Minecraft: Bedrock Edition Server Software
phosphor-forge - A Forge mod designed to drastically improve the performance of Minecraft's lighting engine while fixing many bugs
bedrock-unicode-characters - Minecraft:Bedrock Edition Unicode characters
Akarin - Akarin is a powerful server software from the 'new dimension'
Plan - Player Analytics plugin for Minecraft Server platforms - View player activity of your server with ease. :calendar:
Glowstone - A fast, customizable and compatible open source server for Minecraft: Java Edition
C2ME-fabric - A Fabric mod designed to improve the chunk performance of Minecraft.
Grasscutter - A server software reimplementation for a certain anime game.
MinecraftServerNetwork - *Heavy WIP* Proxied server/sector synchronization network for Minecraft 1.7-1.15 based on Redis
Hurricane - Fixes for Bedrock players involving server behavior modification