luau
Prosody IM
luau | Prosody IM | |
---|---|---|
64 | 23 | |
3,629 | 590 | |
1.9% | - | |
9.0 | 9.4 | |
2 days ago | 5 months ago | |
C++ | Lua | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
luau
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Building a baseline JIT for Lua automatically
As far as I can tell, they aren't.
http://lua-users.org/wiki/SandBoxes
There is a lot of information there, but it doesn't handle resource exhaustion, execution time limits or give any guarantees. It does indicate that it's possible, and has a decent example of the most restrictive setup, which is a good start. But I would for example compare it with Luau's SECURITY.md.
From https://github.com/luau-lang/luau/blob/master/SECURITY.md:
> Luau provides a safe sandbox that scripts can not escape from, short of vulnerabilities in custom C functions exposed by the host. This includes the virtual machine and builtin libraries. Notably this currently does not include the work-in-progress native code generation facilities.
> Any source code can not result in memory safety errors or crashes during its compilation or execution. Violations of memory safety are considered vulnerabilities.
> Note that Luau does not provide termination guarantees - some code may exhaust CPU or RAM resources on the system during compilation or execution.
So, even luau will have trouble with untrusted code, but it specifies exactly what happens and so on. I think that's fair enough.
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Pluto, a Modern Lua Dialect
Alternatively, Luau is a well-supported Lua variant with type checking and performance improvements, aimed more towards being a sandboxed embedded scripting environment.
https://luau-lang.org/
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Buzz: A lightweight statically typed scripting language
If you need Lua but also type-safety, how about Luau [1] then?
[1] https://luau-lang.org/
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Lua Criticism Is Unwarranted
I had the pleasure of working with Lua 5.1 back in the late noughties. For me it's replaced Tcl whenever I want something I can configure above a C library. At the time I used it I found it quite nice but I'll also not forget the hours I wasted tracking down nil table corruptions which could have easily been caught by a type checker.
I had some hope that Luau https://luau-lang.org or Teal https://github.com/teal-language/tl would make things better but with the following example
function foo(x: number): string
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Ask HN: Looking for platforms, other than Roblox, that have adopted Luau
Looking at other replies here, I can see I wasn't the only one who didn't realize there is Lua and Luau. Luau is an extension of Lua: https://luau-lang.org/
> Luau is syntactically backwards-compatible with Lua 5.1 (code that is valid Lua 5.1 is also valid Luau); however, we have extended the language with a set of syntactical features that make the language more familiar and ergonomic.
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Embeddable Common Lisp 23.9.9
Lua is usually the embedded language of choice. If you are focused on security, you could check out the Roblox fork, Luau (https://github.com/Roblox/luau) where the creators took extra care to lock down the language on what scripts could do.
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Creating a simple sandboxed language
Luau - Lua variant by Roblox
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The Warframe Lexicon for Updates
On a side note, I've heard that they recently switched from Lua to Roblox's own fork of Lua, Luau.
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Lua: The Little Language That Could
https://www.youtube.com/results?search_query=luau+roblox&sp=...
Luau
https://github.com/Roblox/luau
Roblox wrote a superset of Roblox Lua which is way faster
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Scripting Resources MegaThread
https://luau-lang.org/ - some documentation, and examples https://create.roblox.com/docs - documentation, tutorials, and examples https://www.youtube.com/user/AlvinBLOX - tutorials https://www.youtube.com/@TheDevKing/videos - tutorials https://www.lua.org/manual/5.1/ - not specific to Roblox, but Lua reference manual https://www.codecademy.com/learn/learn-lua - Lua on Codecademy
Prosody IM
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My collection of Ansible roles for self-hosting everything with Rocky Linux and FreeIPA
XMPP server using Prosody
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Lua: The Little Language That Could
lua on its own right can be fun too! If you are looking for a project to contribute to, there's for instance the Prosody XMPP server that's written in it, and contributes to the betterment of internet by promoting federated protocols.
There's also the http://prosody.im/ XMPP server that's written in Lua, and it's very successful there. The other major XMPP server implementation is in Erlang and they are equally praised, so that should tell something about Lua's versatility.
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VoceChat server is ready! Rust written 17MB open sourced chat server--the easiest to host/intergrate chat server you can find.
Take your pick. Or just look here.
- Chat Server
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A History of Lua
You can write largish standalone application in Lua and it is not always a poor choice - Prosody [1] first comes to mind. But qualities which make it a good embedded language make it less _attractive_ for other uses.
Lua has very simple syntax and small stdlib which allows its implementation to be very small - you can add Lua to your application and not increase its size significantly. But when the size is not a concern most programmers prefer languages with rich, powerful syntax lots of features and batteries-included stdlib (which is completely opposite of Lua).
[1] https://prosody.im/
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Chat app to allow messaging between my daughter and I?
If you are really set on a LAN-only setup you could look at Prosody (combined with an Android app such as Conversations) which Snikket is based upon. It's not as "ready to go, out of the box" as Snikket and therefore requires a slightly higher skill level, but in exchange it is a lot more customizable and adaptable to different kinds of deployment scenarios.
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Google Chat through Matrix questions
Selfhosting XMPP is pretty simple with https://prosody.im/
- Need Advice on Instant Messaging
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Ask HN: What is your recommended stack for real time chat?
My choice, because it's the stack I know very well, would be Prosody ( https://prosody.im/ - I'm one of the devs) and a web client such as Converse.js ( https://conversejs.org/ ). XMPP is highly extensible, Prosody is highly modular, which make them a good foundation for building on top of.
That said, the right stack is generally the one that matches your requirements, and (if this isn't primarily a learning exercise) whatever you're most familiar with. The hardest part of building a Discord or Slack-like in 2022 is actually not the technical stuff. There are many comprehensive open-source products already out there that compete with these companies, such as Mattermost, RocketChat and Element.
What are some alternatives?
lua-languages - Languages that compile to Lua
ejabberd - Robust, Ubiquitous and Massively Scalable Messaging Platform (XMPP, MQTT, SIP Server)
LuaJIT - Mirror of the LuaJIT git repository
Openfire - An XMPP server licensed under the Open Source Apache License.
moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
Metronome IM - Metronome IM, lightweight xmpp server with advanced microblogging features.
lua-language-server - A language server that offers Lua language support - programmed in Lua
Tigase - Tigase XMPP server patched for Kontalk
tl - The compiler for Teal, a typed dialect of Lua
matterbridge - bridge between mattermost, IRC, gitter, xmpp, slack, discord, telegram, rocketchat, twitch, ssh-chat, zulip, whatsapp, keybase, matrix, microsoft teams, nextcloud, mumble, vk and more with REST API (mattermost not required!)
moonscript - :crescent_moon: A language that compiles to Lua
jackal - 💬 Instant messaging server for the Extensible Messaging and Presence Protocol (XMPP).