lowtech
Bonzomatic
lowtech | Bonzomatic | |
---|---|---|
2 | 1 | |
22 | 1,331 | |
- | - | |
2.6 | 3.9 | |
about 3 years ago | about 1 month ago | |
Assembly | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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lowtech
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How to draw ugly lines fast
On old computers, you could go even faster by precomputing tiles representing little segments at various angles and then copying tiles. The trick here is to realize that you don't need many tiles to represent all the lines. The downside is that it's not quite accurate. But it's much faster. See an example here :
https://github.com/wiz21b/lowtech#the-3d
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Writing a Game from Scratch – Part One
Very cool. But it's also a good answer to the GP and some of the downthread colour questions - if push comes to shove, you can just ignore the colour. You didn't link it so I'll take the liberty: github repo is at
https://github.com/wiz21b/lowtech
Bonzomatic
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Creative coding, making loops with Processing
surprised to not see anyone mention https://shadertoy.com
also check out bonzomatic:
https://github.com/Gargaj/Bonzomatic
You can find some live bonzomatic shader coding vids on youtube too:
https://www.youtube.com/results?search_query=bonzomatic
What are some alternatives?
radio - A simple javascript web radio visualizer
BezierCurveDemo1997 - Utah Teapot and Mystify Screensaver, 16-Bit DOS, Personal Project 1997 https://files.scene.org/view/mirrors/hornet/code/tutors/math/azr_bcrv.zip
Fragment Forge - A card game about the demoscene
genuary2022 - My entries for Genuary2022
gbt-player - A music player library for the PSG audio channels of the GB, GBC and GBA.
3D_Island_Generator_In_Processing
blink - A tool which allows you to edit source code of any MSVC C++ project live at runtime
py5 - A Python library that makes Processing available to the CPython interpreter using JPype.
Song-1 - CC BY-NC-SA
3D_Island_Generator_In_Proc
rocket - Rocket
awesome-generative-art - Awesome generative art