lowtech
gbt-player
lowtech | gbt-player | |
---|---|---|
2 | 3 | |
22 | 272 | |
- | - | |
2.6 | 1.2 | |
about 3 years ago | about 1 year ago | |
Assembly | CSS | |
GNU General Public License v3.0 only | MIT License |
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lowtech
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How to draw ugly lines fast
On old computers, you could go even faster by precomputing tiles representing little segments at various angles and then copying tiles. The trick here is to realize that you don't need many tiles to represent all the lines. The downside is that it's not quite accurate. But it's much faster. See an example here :
https://github.com/wiz21b/lowtech#the-3d
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Writing a Game from Scratch – Part One
Very cool. But it's also a good answer to the GP and some of the downthread colour questions - if push comes to shove, you can just ignore the colour. You didn't link it so I'll take the liberty: github repo is at
https://github.com/wiz21b/lowtech
gbt-player
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Making a GB game, any tips on making music for it?
This video (plus the next part in the playlist) has an intro to creating music using GBDK and GBT Player https://www.youtube.com/watch?v=7l93RP986Zo I gather that hUGEtracker and hUGEdriver https://github.com/SuperDisk/hUGEDriver are the new preferred music tools with GBT player https://github.com/AntonioND/gbt-player being an older, more complex option (I haven't used them enough to form an opinion).
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Windows 95 start up sound on Gameboy
I want the .mod file (or some equivalent transcription of the notes/instruments that I could import or convert) so that it will work with GBT Player. I'm doing a project which uses GBT Player to play the music.
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Using Unity to make maps for my Game Boy game
If you're asking how I made the game itself, I wrote it from scratch in GBz80 Assembly. I'm using RGBDS for assembly. Most of the assets are converted to a usable format with custom Python scripts. The music is made with OpenMPT and converted/played with gbt-player. The map tool in the video is a collection of C# scripts that generate and export assembly by parsing the Unity scene. Here's what the file looks like.
What are some alternatives?
radio - A simple javascript web radio visualizer
0x01-ARM-32-Hacking-Hello-World - ARM 32-bit Raspberry Pi Hacking Hello World example in Kali Linux.
Fragment Forge - A card game about the demoscene
bake - Bake, A build system for building, testing and running C & C++ projects
loda - LODA is an assembly language, a computational model and a tool for mining integer sequence programs.
snake-asm - Tiny snake game written in x86_64 assembly for Linux
qr-asm - Generate a QR code from scratch with only ARM assembly.
which.gb - 🧙♀️ Just a little Game Boy ROM that tries to determine which model/revision your device is.
240p-test-mini - Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles
Atari_ST_Sources - A large repository of Atari ST (and family) source code
hUGEDriver - An easy-to-use, fast, tracker-based, public domain sound driver for Game Boy homebrew
riscv-asm - risc-v assembly language