linmath.h VS GLM

Compare linmath.h vs GLM and see what are their differences.

linmath.h

a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions (by datenwolf)
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linmath.h GLM
2 36
885 8,689
- 1.1%
0.0 8.9
11 months ago 11 days ago
C C++
Do What The F*ck You Want To Public License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

linmath.h

Posts with mentions or reviews of linmath.h. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-04.

GLM

Posts with mentions or reviews of GLM. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-11.

What are some alternatives?

When comparing linmath.h and GLM you can also consider the following projects:

cglm - 📽 Highly Optimized 2D / 3D Graphics Math (glm) for C

Eigen

LibTomMath - LibTomMath is a free open source portable number theoretic multiple-precision integer library written entirely in C.

DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

hlslpp - Math library using hlsl syntax with SSE/NEON support

OpenBLAS - OpenBLAS is an optimized BLAS library based on GotoBLAS2 1.13 BSD version.

TinyExpr - tiny recursive descent expression parser, compiler, and evaluation engine for math expressions

blaze

CGal - The public CGAL repository, see the README below