libtcod-vcpkg-template VS roguelike.h

Compare libtcod-vcpkg-template vs roguelike.h and see what are their differences.

libtcod-vcpkg-template

A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies. (by HexDecimal)

roguelike.h

Header only roguelike rendering library. (by Journeyman1337)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
libtcod-vcpkg-template roguelike.h
15 1
17 10
- -
4.6 0.0
5 months ago about 1 year ago
C++ C
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libtcod-vcpkg-template

Posts with mentions or reviews of libtcod-vcpkg-template. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-23.
  • Sharing Saturday #472
    7 projects | /r/roguelikedev | 23 Jun 2023
    It doesn't teach on its own, but the libtcod-vcpkg-template can help with quickly setting up Vcpkg and libtcod in a cross-platform manner. Parts might need to be updated to work with C++20 or later. This template also creates Emscripten builds.
  • Cannot get libtcod to compile properly using vcpkg on Fedora Linux
    1 project | /r/roguelikedev | 3 Mar 2023
    Hello all. I'm trying to get the libtcod example project to compile, but seem to be running into errors at every step. When I compile normally and run the binary, I get the error:
  • C++ and libtcod; linker errors
    1 project | /r/roguelikedev | 18 Aug 2022
    I've just checked, and Visual Studio can build/run the libtcod template. So if you setup a CMakeLists.txt to use Vcpkg then your project should run even without VSCode's CMake Tools plugin.
  • Sharing Saturday #422
    3 projects | /r/roguelikedev | 8 Jul 2022
    libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template
  • RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
    35 projects | /r/roguelikedev | 27 Jun 2022
    I'm working in C++17 and doing the ancient C++ tutorial on RogueBasin. I'm starting from the libtcod C++ template and plan on using the latest libtcod features rather than the older ones taught by that tutorial. My new repository is here.
  • C++ libraries for ascii graphics?
    6 projects | /r/roguelikedev | 4 May 2022
    Libtcod's Vcpkg template could work for your conditions. The tools it uses are cross-platform, using VSCode as the IDE rather than Visual Studio, but running CMake manually should work also.
  • Are there any actual full tutorials for installing libtcod with vcpkg and cmake?
    1 project | /r/roguelikedev | 13 Apr 2022
    I've made this template project, but I've since modified it so that I can use it to develop libtcod with, so right now it only uses Vcpkg to fetch the dependencies for libtcod and then builds libtcod from a submodule. This template is complete as-is and will compile and run if you follow the instructions.
  • Sharing Saturday #409
    2 projects | /r/roguelikedev | 8 Apr 2022
    I've updated the C++ template project to upload build artifacts (listed as automated-builds in any passing workflow.) It also automatically publishes builds as GitHub Releases when you push an annotated tag to the repository. I added one of the libtcod fonts too so that it's clear how to handle data assets in a project.
  • Installing libtcod c++ on Linux/Ubuntu
    1 project | /r/roguelikedev | 5 Dec 2021
    The GitHub releases don't include a Linux binary, you'll have to compile it yourself. The easiest way is to use the template project which is cross-platform.
  • Sharing Saturday #388
    4 projects | /r/roguelikedev | 12 Nov 2021
    libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template

roguelike.h

Posts with mentions or reviews of roguelike.h. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-12.
  • Sharing Saturday #388
    4 projects | /r/roguelikedev | 12 Nov 2021
    (Github: https://github.com/Journeyman-dev/roguelike.h) roguelike.h - A terminal emulator for C and C++ with great speed and cross platform support - Support for custom glyph atlases with up to 65655 tiles of custom sizes across multiple texture pages. - 32 bit fullcolor background and foreground colors per tile. - Ability to render tiles on top of each other, with tiles rendered FIFO in the order that they are pushed into the terminal. - Ability to render tiles offset from gridspace positions. - Ability to render tiles with custom width and height per tile. - Multiple Backends and cross platform support (Android version coming soon) - Compatible with Raylib, and can be rendered on along side other Raylib features.

What are some alternatives?

When comparing libtcod-vcpkg-template and roguelike.h you can also consider the following projects:

dear-imgui-unity - Unity package for Dear ImGui

space-shooter.c - A cross-platform, top-down 2D space shooter written in C using only platform libraries.

python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.

odyssey-heaps

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

dds-ktx - Single header "no-allocation" KTX/DDS file reader

RSRevived

raylib - A simple and easy-to-use library to enjoy videogames programming

tcod_tutorial_v2

rects-in-hex-demo - Rectangular rooms in a hexagonal grid

glsp - The GameLisp scripting language

librg - 🚀 Making multi-player gamedev simpler since 2017