libtcod-vcpkg-template
react-roguelike
libtcod-vcpkg-template | react-roguelike | |
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15 | 3 | |
17 | 19 | |
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4.6 | 3.2 | |
5 months ago | over 2 years ago | |
C++ | TypeScript | |
The Unlicense | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libtcod-vcpkg-template
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Sharing Saturday #472
It doesn't teach on its own, but the libtcod-vcpkg-template can help with quickly setting up Vcpkg and libtcod in a cross-platform manner. Parts might need to be updated to work with C++20 or later. This template also creates Emscripten builds.
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Cannot get libtcod to compile properly using vcpkg on Fedora Linux
Hello all. I'm trying to get the libtcod example project to compile, but seem to be running into errors at every step. When I compile normally and run the binary, I get the error:
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C++ and libtcod; linker errors
I've just checked, and Visual Studio can build/run the libtcod template. So if you setup a CMakeLists.txt to use Vcpkg then your project should run even without VSCode's CMake Tools plugin.
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Sharing Saturday #422
libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
I'm working in C++17 and doing the ancient C++ tutorial on RogueBasin. I'm starting from the libtcod C++ template and plan on using the latest libtcod features rather than the older ones taught by that tutorial. My new repository is here.
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C++ libraries for ascii graphics?
Libtcod's Vcpkg template could work for your conditions. The tools it uses are cross-platform, using VSCode as the IDE rather than Visual Studio, but running CMake manually should work also.
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Are there any actual full tutorials for installing libtcod with vcpkg and cmake?
I've made this template project, but I've since modified it so that I can use it to develop libtcod with, so right now it only uses Vcpkg to fetch the dependencies for libtcod and then builds libtcod from a submodule. This template is complete as-is and will compile and run if you follow the instructions.
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Sharing Saturday #409
I've updated the C++ template project to upload build artifacts (listed as automated-builds in any passing workflow.) It also automatically publishes builds as GitHub Releases when you push an annotated tag to the repository. I added one of the libtcod fonts too so that it's clear how to handle data assets in a project.
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Installing libtcod c++ on Linux/Ubuntu
The GitHub releases don't include a Linux binary, you'll have to compile it yourself. The easiest way is to use the template project which is cross-platform.
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Sharing Saturday #388
libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template
react-roguelike
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[Revshare] Seeking JS/React Programmers, Artists for an GEN AI Roguelike game
To bring this vision to life, I'm seeking skilled JavaScript and React programmers, as well as artists who have a flair for the unique and imaginative. Your role would be pivotal in shaping a game environment that is both challenging and immersive. The project I envision is something akin to the work showcased in this example: https://github.com/TimAstier/react-roguelike
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Sharing Saturday #362
React Roguelike | [Github](https://github.com/TimAstier/react-roguelike) | [Play live](https://react-roguelike.herokuapp.com/) | [Changelog](https://github.com/TimAstier/react-roguelike/blob/development/CHANGELOG.md) | [Roadmap](https://github.com/TimAstier/react-roguelike/blob/development/ROADMAP.md)React Roguelike is a web-based game developed in TypeScript, React and HTML5 canvas. It is heavily inspired by brogue.
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Sharing Saturday #361
React Roguelike | Github | Play live | Changelog | Roadmap
What are some alternatives?
dear-imgui-unity - Unity package for Dear ImGui
rot.js - ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!
python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
BrogueLite - This repository is deprecated. Please see Brogue Lite at the new repository.
libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Reactor-3 - Post-apocalyptic action roguelike with a focus on inventory management and gun-based combat.
RSRevived
headless-panic - Roguelike
tcod_tutorial_v2
terminus - Roguelike game built using Lua/Love2D/Moonpie
glsp - The GameLisp scripting language
Island-Adventure-Prototype - Protptype of a Text based Roguelike/Exploration game.