libplanet
UnityNativeScripting
libplanet | UnityNativeScripting | |
---|---|---|
2 | 2 | |
496 | 1,291 | |
0.6% | - | |
9.8 | 0.0 | |
3 days ago | about 3 years ago | |
C# | C# | |
GNU Lesser General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libplanet
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Ubisoft-backed Blockchain RPG Lets Players ‘Fork’ the Game - Decrypt
What elements of the game are stored on the blockchain? Is gameplay itself on the blockchain, all items, only certain items, spells, potions? Everything is stored on the blockchain. We've been working on a new blockchain engine to make this as easy as possible: https://github.com/planetarium/libplanet.
- planetarium/libplanet: .NET Library for Serverless Multiplayer Game
UnityNativeScripting
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coding c++ with unity
For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.
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C++ and game engines
Regarding Unity and C++, this might be worth of look https://github.com/jacksondunstan/UnityNativeScripting
What are some alternatives?
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
UnityOctree - A dynamic, loose octree implementation for Unity written in C#
univoice - Voice chat/VoIP solution for unity.
frida-il2cpp-bridge - A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.
buildtool - A powerful automation tool for quickly and easily generating builds with Unity.
AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files
Enjin-Unity-sample - Enjin blockchain tutorial sample project for Unity developer
MyBox - MyBox is a set of attributes, tools and extensions for Unity
NineChronicles - Unity client application for Nine Chronicles, a fully decentralized idle RPG powered by the community.
MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience
Graphene - Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces
discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!