libplanet VS UnityNativeScripting

Compare libplanet vs UnityNativeScripting and see what are their differences.

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libplanet UnityNativeScripting
2 2
496 1,291
0.6% -
9.8 0.0
3 days ago about 3 years ago
C# C#
GNU Lesser General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libplanet

Posts with mentions or reviews of libplanet. We have used some of these posts to build our list of alternatives and similar projects.

UnityNativeScripting

Posts with mentions or reviews of UnityNativeScripting. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-21.
  • coding c++ with unity
    1 project | /r/unity | 11 Jan 2023
    For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.
  • C++ and game engines
    4 projects | /r/cpp | 21 Jan 2021
    Regarding Unity and C++, this might be worth of look https://github.com/jacksondunstan/UnityNativeScripting

What are some alternatives?

When comparing libplanet and UnityNativeScripting you can also consider the following projects:

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

univoice - Voice chat/VoIP solution for unity.

frida-il2cpp-bridge - A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.

buildtool - A powerful automation tool for quickly and easily generating builds with Unity.

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

Enjin-Unity-sample - Enjin blockchain tutorial sample project for Unity developer

MyBox - MyBox is a set of attributes, tools and extensions for Unity

NineChronicles - Unity client application for Nine Chronicles, a fully decentralized idle RPG powered by the community.

MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

Graphene - Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces

discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!