libavif VS wuffs

Compare libavif vs wuffs and see what are their differences.

libavif

libavif - Library for encoding and decoding .avif files (by AOMediaCodec)
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libavif wuffs
45 80
1,377 3,758
2.6% 1.7%
9.7 9.4
5 days ago 12 days ago
C C
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libavif

Posts with mentions or reviews of libavif. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-02.
  • JPEG XL and Google's War Against It
    2 projects | news.ycombinator.com | 2 May 2024
    > Have you seen this more recent data that includes AVIF? https://cloudinary.com/labs/cid22

    The graph from Cloudinary uses libaom to do the encoding at speed preset 7 (s7), which is far from speed preset 0 and disables many AVIF coding tools. I do not know why this was chosen by the author, but it does not reflect AVIF performance. According to https://github.com/AOMediaCodec/libavif/issues/440#issuecomm... speed preset 8 loses 20-35% compression efficiency.

  • CVE-2023-4863: Heap buffer overflow in WebP (Chrome)
    18 projects | news.ycombinator.com | 12 Sep 2023
    It's 2023, surely this is not yet another bug related to memory unsafety that could be avoided if we'd stop writing critical code that deals with extremely complex untrusted input (media codecs) in memory unsafe languages?

    Yep, of course it is: https://github.com/webmproject/libwebp/commit/902bc919033134...

    I guess libwebp could be excused as it was started when there were no alternatives, but even for new projects today we're still committing the same mistake[1][2][3].

    [1] -- https://code.videolan.org/videolan/dav1d

    [2] -- https://github.com/AOMediaCodec/libavif

    [3] -- https://github.com/AOMediaCodec/libiamf

    Yep. Keep writing these in C; surely nothing will go wrong.

  • Libavif 1.0 Released
    1 project | news.ycombinator.com | 28 Aug 2023
  • Is there any clear documentation on how to make avif collections and how to read them?
    2 projects | /r/AV1 | 24 Apr 2023
    As far as I understand you are talking about this plugin. I don't know c++ and half of the code was like a black magic, but if I get it correctly, it encodes your images with libavif, and adds custom metadata ([solar/time of day] -> json -> base64).
  • FSF Slams Google over Dropping JPEG-XL in Chrome
    10 projects | news.ycombinator.com | 16 Apr 2023
    So a few dozen comments, but so far it doesn't look like any mention the immediate thing that jumped out at me which was the claims vs AVIF:

    >"In turn, what users will be given is yet another facet of the web that Google itself controls: the AVIF format."

    Huh? I'll admit I haven't been following codecs as super ultra closely as I used to, but I thought AOM was a pretty broad coalition of varying interests and AV1 an open, royalty free codec that was plenty open source friendly? I've heard plenty of reasonable arguments that JPEG XL has some real technical advantages over AVIF and as well as superior performance is much more feature rich and scalable. So I could see people being bummed for that. But this is the first time I've heard the assertion that it's somehow a Google project? I mean, AOM's libavif reference is BSD too [0]? I'd love some more details on that from anyone who has been following this more closely. I can even understand if AOM isn't as community friendly and an accusation that it's dominated by big corps, but in that case why single out Google alone? From wiki:

    >The governing members of the Alliance for Open Media are Amazon, Apple, ARM, Cisco, Facebook, Google, Huawei, Intel, Microsoft, Mozilla, Netflix, Nvidia, Samsung Electronics and Tencent.

    Like, Google is certainly significant, but that's a lot of equally heavy hitters. And interesting that Mozilla is there too.

    ----

    0: https://github.com/AOMediaCodec/libavif

  • JPEG XL support has officially been removed from Chromium
    3 projects | news.ycombinator.com | 10 Dec 2022
    > You have a good point that AVIF layered image items can act like such P/B-frames. Do libavif (or other AVIF implementations if any) make use of them?

    Seemingly. As search for "libavif progressive encoding" shows several issues about this, and a search for "progressive" in https://github.com/AOMediaCodec/libavif/blob/main/include/av... shows an enum for avifProgressiveState, appears to show support for it.

  • Wavif discussion
    1 project | /r/AV1 | 1 Dec 2022
    I mean, it already has it: https://github.com/AOMediaCodec/libavif/commit/570c42c2c10a878c8cc896f1c5daf1a955274142
  • Animated AVIF and JXL tools for Windows
    2 projects | /r/AV1 | 20 Nov 2022
    Apart from mpv and ffplay, the only software I currently have installed that can play animated AVIF is Chromium. And from what I've read from this libavif bug report, I'm not sure if looping animated files in general is something that's just done by default by a lot of software regardless of whether the file is marked as a loop or not.
  • How to create progressive AVIF images?
    1 project | /r/AV1 | 9 Nov 2022
    The support for progressive AVIF decoding has landed in libavif and in Chromium. But are there any docs on how to create and test progressive AVIF images?
  • The Case for JPEG XL
    1 project | /r/programming | 3 Nov 2022
    The "for example" is the key here, because AVIF does support multi-layer coding per the spec now (though not currently implemented in libavif from what I can tell).

wuffs

Posts with mentions or reviews of wuffs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-04.
  • Still no love for JPEG XL: Browser maker love-in snubs next-gen image format
    7 projects | news.ycombinator.com | 4 Feb 2024
    Maybe this is what you are looking for:

    https://github.com/google/wuffs

    "Wuffs is a memory-safe programming language (and a standard library written in that language) for Wrangling Untrusted File Formats Safely."

  • 4-year campaign backdoored iPhones using possibly the most advanced exploit
    1 project | news.ycombinator.com | 27 Dec 2023
    It could author its format parsers in https://github.com/google/wuffs, and make them BSD-like open source to maximize adoption.

    An even bigger change: It could allow users to choose their iMessage client freely. Why not open up the protocol? I’m sure a security focused client would be popular and in the grand scheme of things easy to author.

    Perhaps they could open up more of the OS and apps. Perhaps their claims about the security of users and the App Store is kind of BS.

  • Just about every Windows/Linux device vulnerable to new LogoFAIL firmware attack
    4 projects | news.ycombinator.com | 6 Dec 2023
    This is one of the reasons I'm a big fan of wuffs[0] - it specifically targets dealing with formats like pictures, safely, and the result drops in to a C codebase to make the compat/migration story easy.

    [0] https://github.com/google/wuffs

  • Google assigns a CVE for libwebp and gives it a 10.0 score
    5 projects | news.ycombinator.com | 26 Sep 2023
    There are already huffman-decoding and some parts of webp algorithms in https://github.com/google/wuffs (language that finds missing bounds checks during compilations). In contrary, according to readme, this language allows to write more optimized code (compared to C). WEBP decoding is stated as a midterm target in the roadmap.
  • The WebP 0day
    6 projects | news.ycombinator.com | 21 Sep 2023
    Specifically, since performance is crucial for this type of work, it should be written in WUFFS. WUFFS doesn't emit bounds checks (as Java does and as Rust would where it's unclear why something should be in bounds at runtime) it just rejects programs where it can't see why the indexes are in-bounds.

    https://github.com/google/wuffs

    You can explicitly write the same checks and meet this requirement, but chances are since you believe you're producing a high performance piece of software which doesn't need checks you'll instead be pulled up by the fact the WUFFS tooling won't accept your code and discover you got it wrong.

    This is weaker than full blown formal verification, but not for the purpose we care about in program safety, thus a big improvement on humans writing LGTM.

  • What If OpenDocument Used SQLite?
    8 projects | news.ycombinator.com | 18 Sep 2023
    > parsing encoded files tends to introduce vulnerabilities

    If we are talking about binary formats, now there are systematic solutions like https://github.com/google/wuffs that protect against vulnerabilities. But SQLite is not just a format - it's an evolving ecosystem with constantly added features. And the most prominent issue was not even in core, it was in FTS3. What will SQLite add next? More json-related functions? Maybe BSON? It is useful, but does not help in this situation.

    Regarding traces, there are many forensics tools and even books about forensic analysis of SQLite databases. In well-designed format such tools should not exist in the first place. This is hard requirement: if it requires rewriting the whole file - then so be it.

  • CVE-2023-4863: Heap buffer overflow in WebP (Chrome)
    18 projects | news.ycombinator.com | 12 Sep 2023
    I agree that Wuffs [1] would have been a very good alternative! If it can be made more generally. AFAIK Wuffs is still very limited, in particular it never allows dynamic allocation. Many formats, including those supported by Wuffs the library, need dynamic allocation, so Wuffs code has to be glued with unverified non-Wuffs code [2]. This only works with simpler formats.

    [1] https://github.com/google/wuffs/blob/main/doc/wuffs-the-lang...

    [2] https://github.com/google/wuffs/blob/main/doc/note/memory-sa...

  • NSO Group iPhone Zero-Click, Zero-Day Exploit Captured in the Wild
    3 projects | news.ycombinator.com | 7 Sep 2023
    There are efforts to do that, notably https://github.com/google/wuffs

    RLBox is another interesting option that lets you sandbox C/C++ code.

    I think the main reason is that security is one of those things that people don't care about until it is too late to change. They get to the point of having a fast PDF library in C++ that has all the features. Then they realise that they should have written it in a safer language but by that point it means a complete rewrite.

    The same reason not enough people use Bazel. By the time most people realise they need it, you've already implemented a huge build system using Make or whatever.

  • Ask HN: Wuffs Examples for Text Files?
    1 project | news.ycombinator.com | 22 May 2023
    I finally have time to try out wuffs (https://github.com/google/wuffs), which I first heard about here on HN. I want to develop a low-level tokenizer for SDF files, a small-molecule structure file format which started in the 1970s, with lots of, let's call it 'heritage'. Wuffs' ability to process near the data, with a coroutine-like interface, seems like a good fit.

    I got the "hello-wuffs-c" example to work, which took some tinkering (see wuffs issue #24). That reads a single string and returns an unsigned int. Despite looking at the example implementations for json parsing, I can't figure out how to go from that example to something which handles multiple input buffer blocks, with string tokens that might straddle two buffers.

    Nor could I find third-party examples of people using wuffs-the-language beyond basic experimentation for simple binary data. The handful of non-trivial examples I found only used wuffs-the-library, as a vendored component in a larger project.

    The lack of wuffs-the-language use after several years seems a strong sign that I shouldn't look to wuffs for my project. Given the 'workarounds' in #24 are still present after 3 years, it doesn't even seem that widely internally at Google.

    Does anyone here have experience to share, or pointers to related projects?

  • FaaS in Go with WASM, WASI and Rust
    5 projects | news.ycombinator.com | 7 May 2023
    Here's an off-topic answer.

    Depends on what you want your toy language to do and what sort of runtime support you'd like to lean on.

    JVM is pretty good for a lot of script-y languages, does impose overhead of having a JVM around. Provides GC, Threads, Reflection, consistent semantics. Tons of tools, libraries, support.

    WebAssembly is constrained (for running-in-a-browser safety reasons) but then you get to run your code in a browser, or as a service, etc, and Other People are working hard on the problem of getting your WA to go fast. That used to be a big reason for using JVM, but it turns out that Security Is Darn Hard.

    I have used C in the (distant) past as an IL, and that works up to a point, implementing garbage collection can be a pain if that's a thing that you want. C compilers have had a lot of work on them over the years, and you also have access to some low-level stuff, so if you were E.G. trying to come up with a little language that had super-good performance, C might be a good choice. (See also, [Wuffs](https://github.com/google/wuffs), by Nigel Tao et al at Google).

    A suggestion, if you do target C -- don't work too hard to find isomorphisms between C's data structures and YourToyLang's data structures. Back around 1990, I did my C-generating compiler for Modula-3, and a friend at Xerox PARC used C as a target for Cedar Mesa, and Hans used it in a lower-level way (so I was mapping between M-3 records and C structs, for example, Hans was not) and the lower-level way worked better -- i.e., I chose poorly. It worked, but lower-level worked better.

    If you are targeting a higher-level language, Rust and Go both seem like interesting options to me. Both have the disadvantage that they are still changing slightly but you get interesting "services" from the underlying VM -- for Rust, the borrow checker, plus libraries, for Go, reflection, goroutines, and the GC, plus libraries.

    Rust should get you slightly higher performance, but I'd worry that you couldn't hide the existence of the borrow checker from your toy language, especially if you wanted to interact with Rust libraries from YTL. If you wanted to learn something vaguely publishable/wider-interesting, that question right there ("can I compile a TL to Rust, touch the Rust libraries, and not expose the borrow checker? No+what-I-tried/Yes+this-worked") is not bad.

    I have a minor conflict of interest suggesting Go; I work on Go, usually on the compiler, and machine-generated code makes great test data. But regarded as a VM, I am a little puzzled why it hasn't seen wider use, because the GC is great (for lower-allocation rates than Java however; JVM GC has higher throughout efficiency, but Go has tagless objects, interior pointer support, and tiny pause times. Go-the-language makes it pretty easy to allocate less.) Things Go-as-a-VM currently lacks:

    - tail call elimination (JVM same)

What are some alternatives?

When comparing libavif and wuffs you can also consider the following projects:

rav1e - The fastest and safest AV1 encoder.

png-decoder - A pure-Rust, no_std compatible PNG decoder

cavif-rs - AVIF image creator in pure Rust

stb - stb single-file public domain libraries for C/C++

av1-avif - AV1 Image File Format Specification - ISO-BMFF/HEIF derivative

csharplang - The official repo for the design of the C# programming language

libjxl - JPEG XL image format reference implementation

image-png - PNG decoding and encoding library in pure Rust

WebKit - Home of the WebKit project, the browser engine used by Safari, Mail, App Store and many other applications on macOS, iOS and Linux.

highway - Performance-portable, length-agnostic SIMD with runtime dispatch

benchmarks - Test images and results of compression benchmarks.

kandria - A post-apocalyptic actionRPG. Now on Steam!