xemu
z88dk
xemu | z88dk | |
---|---|---|
2 | 6 | |
198 | 853 | |
- | 3.2% | |
7.2 | 9.9 | |
about 1 month ago | 1 day ago | |
C | Assembly | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xemu
- First 400 MEGA65 units have been soldout
-
MEGA65 – highly advanced C64 and C65 compatible 8-bit computer
Why buy a Mega65 when you can emulate it? https://github.com/lgblgblgb/xemu/projects/2
The emulator has been used to develop software for it and most stuff is open source or free.
Plus C64 software runs on it like the 128 does in a C64 mode.
z88dk
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Best practice to store context for a C compiler
z88dk
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Compiler Roms?
And z88dk home page: https://github.com/z88dk/z88dk
- Z88dk v2.2 Release
- transferring code to a ti-84
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8080 or Z80 compilers
z88dk or sdcc come to mind. I've only done things with z88dk though because it was easier to setup for the msx platform. sdcc has more optimization but i think these days you can use it under z88dk also. Good luck, this is fun! :)
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Z80 (Z180 & Z80N) 32-Bit and 16-Bit IEEE floating point libraries in the Z88DK
The 32-bit library. https://github.com/z88dk/z88dk/blob/master/libsrc/_DEVELOPMENT/math/float/math32/readme.md
What are some alternatives?
Main_MiSTer - Main MiSTer binary and Wiki
devkitSMS - development kit and libraries for SEGA Master System / SEGA Game Gear / SEGA SG-1000 / SEGA SC-3000 homebrew programming using C language (and the SDCC compiler)
asmotor - Powerful macro (cross) assembler package for several CPUs
sjasmplus - Command-line cross-compiler of assembly language for Z80 CPU.
RunCPM - RunCPM is a multi-platform, portable, Z80 CP/M 2.2 emulator.
rgbds - Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
icestudio - :snowflake: Visual editor for open FPGA boards
llvm-I8080 - LLVM Compiler Backend for Intel 8080 and LC-2200
picovic - Vic-20 emulation on a Raspberry Pi Pico
gbdk-2020 - An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
printf - Tiny, fast, non-dependent and fully loaded printf implementation for embedded systems. Extensive test suite passing.
lighthouse-of-doom - A simple text-based adventure game