learn-go-concepts VS Unity-Programming-Patterns

Compare learn-go-concepts vs Unity-Programming-Patterns and see what are their differences.

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learn-go-concepts Unity-Programming-Patterns
1 5
3 1,808
- -
0.0 5.6
almost 2 years ago 9 months ago
Go C#
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

learn-go-concepts

Posts with mentions or reviews of learn-go-concepts. We have used some of these posts to build our list of alternatives and similar projects.

Unity-Programming-Patterns

Posts with mentions or reviews of Unity-Programming-Patterns. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-14.

What are some alternatives?

When comparing learn-go-concepts and Unity-Programming-Patterns you can also consider the following projects:

go-gotham - Golang RESTful API Boilerplate.

Scriptable-Events - Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable events.

set - Thread(Safe/Unsafe) Set data structure for Go.

2021-object-pool - Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.

SuiteScript-2.0-Type-Declarations - SuiteScript 2.0+ Type Declarations

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity