lamina
🍰 An extensible, layer based shader material for ThreeJS (by pmndrs)
gpu-io
A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser. (by amandaghassaei)
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lamina | gpu-io | |
---|---|---|
4 | 6 | |
896 | 1,176 | |
- | - | |
7.4 | 5.7 | |
about 1 year ago | 3 months ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lamina
Posts with mentions or reviews of lamina.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-19.
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What 3D modeling software pairs best with three.js
you might be interested in this library https://github.com/pmndrs/lamina it is for layer materials similar to how splinetool operates. it has a displacement layer that would give you results like what you've posted.
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3D Portfolio Site (Gatsby.JS , React and 3Js)
as for these fancy colored spheres, there's lamina now https://github.com/pmndrs/lamina you can make the craziest gradient-like materials with this with ease, for instance https://codesandbox.io/s/turborepo-draft-1-f0obof
- How to properly apply perlin noise on gltf?
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introducing Lamina, An extensible, layer-based shader material for ThreeJS (and Fiber). It lets you compose shaders using a fully declarative layer-based approach first made popular by Spline. Links in comments!
GitHub: https://github.com/pmndrs/lamina
gpu-io
Posts with mentions or reviews of gpu-io.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-07.
- Share your CA/Alife programs for my students!
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I think I'm calculating advection wrong. (Beginner)
I’ve been making some changes to the JavaScript demos in a repo called GPU-IO, link here: https://github.com/amandaghassaei/gpu-io
- A GPU-accelerated computing library for physics simulations
- GPU-io: GPU-accelerated computing library for physics simulations and other math
- A GPU-accelerated computing library for physics simulations using WebGL
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Soft Body Simulations
This may be somewhat tangential to the convo, but someone shared this with me today.. some neat stuff here: https://apps.amandaghassaei.com/gpu-io/examples/
What are some alternatives?
When comparing lamina and gpu-io you can also consider the following projects:
react-three-fiber - 🇨🇭 A React renderer for Three.js
chatGL - GLSL shader generator using GPT-3 🤖🎨
trois - ✨ ThreeJS + VueJS 3 + ViteJS ⚡
glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL
react-three-fiber - 🇨🇭 A React renderer for Three.js [Moved to: https://github.com/pmndrs/react-three-fiber]
loveblobs - softbody library for the love2d game framework
fxGlue - 💥 WebGL-based image effects library. (TypeScript)
WebGL-Fluid-Simulation - Play with fluids in your browser (works even on mobile)
THREE-CustomShaderMaterial - Extend Three.js standard materials with your own shaders!