lambdacube-compiler
gi-gtk-declarative
lambdacube-compiler | gi-gtk-declarative | |
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2 | 5 | |
84 | 283 | |
- | - | |
0.0 | 2.7 | |
7 months ago | 4 months ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | Mozilla Public License 2.0 |
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lambdacube-compiler
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A functional shading langauge
http://lambdacube3d.com/ is a Haskell-like GPU programming language that compiles to WebGL1.0/GLES2.0/GL3.3. IIRC it also has partially dependent types.
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Is Haskell capable of this?
However, it's certainly possible to build purely functional abstractions on the top of existing imperative solutions, and you already found one example, GPipe. Another one is lambdacube 3d
gi-gtk-declarative
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Is Haskell capable of this?
Have a look at https://reflex-frp.org/, or https://owickstrom.github.io/gi-gtk-declarative/, they are an interesting and different way of working with UI in a non imperative way.
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[ANN] Monomer, a GUI library for Haskell
What are the main differences to and advantages over gi-gtk-declarative?
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Apply git patch to package listed in extra-deps in stack build
Yeah, if you are interested enough to check out my PR at gi-gtk-declarative (https://github.com/owickstrom/gi-gtk-declarative/pull/90), then you will see how much I bent over backwards to avoid laying the foundations for an ormolu/fourmolu-like situation. Although, given that the project appears to be the only maintained declarative gui library in Haskell, I think the single-point-of-failure needs to be addressed.
What are some alternatives?
uu-cco - Tools for the CCO (Compiler Construction) course at the UU (Utrecht University)
monomer - An easy to use, cross platform, GUI library for writing Haskell applications.
hyper-haskell-server - The strongly hyped Haskell interpreter.
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
dhall - Maintainable configuration files
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.
binaryen - DEPRECATED in favor of ghc wasm backend, see https://www.tweag.io/blog/2022-11-22-wasm-backend-merged-in-ghc
static-haskell-nix - easily build most Haskell programs into fully static Linux executables
llvm-hs-pretty - Pretty printer for LLVM AST to Textual IR
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
egison - The Egison Programming Language
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native