gi-gtk-declarative VS nanovg

Compare gi-gtk-declarative vs nanovg and see what are their differences.

nanovg

Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (by memononen)
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gi-gtk-declarative nanovg
5 18
283 4,994
- -
2.7 1.7
3 months ago 28 days ago
Haskell C
Mozilla Public License 2.0 zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gi-gtk-declarative

Posts with mentions or reviews of gi-gtk-declarative. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-25.
  • Is Haskell capable of this?
    8 projects | /r/haskell | 25 Nov 2021
    Have a look at https://reflex-frp.org/, or https://owickstrom.github.io/gi-gtk-declarative/, they are an interesting and different way of working with UI in a non imperative way.
    8 projects | /r/haskell | 25 Nov 2021
    There's also gi-gtk-declarative.
  • [ANN] Monomer, a GUI library for Haskell
    11 projects | /r/haskell | 9 Aug 2021
    What are the main differences to and advantages over gi-gtk-declarative?
  • Apply git patch to package listed in extra-deps in stack build
    2 projects | /r/haskell | 2 Jan 2021
    Indeed I don't have to publicize it, but sometimes I want to help others who are stuck when an upstream author is unresponsive. The question I asked yesterday was specifically in response to creating a workaround for gi-gtk-declarative @ https://github.com/owickstrom/gi-gtk-declarative
    2 projects | /r/haskell | 2 Jan 2021
    Yeah, if you are interested enough to check out my PR at gi-gtk-declarative (https://github.com/owickstrom/gi-gtk-declarative/pull/90), then you will see how much I bent over backwards to avoid laying the foundations for an ormolu/fourmolu-like situation. Although, given that the project appears to be the only maintained declarative gui library in Haskell, I think the single-point-of-failure needs to be addressed.

nanovg

Posts with mentions or reviews of nanovg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-21.

What are some alternatives?

When comparing gi-gtk-declarative and nanovg you can also consider the following projects:

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

sokol - minimal cross-platform standalone C headers

MetalNanoVG - The Metal port of NanoVG.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

raylib - A simple and easy-to-use library to enjoy videogames programming

microui - A tiny immediate-mode UI library

Vrmac - Vrmac Graphics, a cross-platform graphics library for .NET. Supports 3D, 2D, and accelerated video playback. Works on Windows 10 and Raspberry Pi4.

monomer - An easy to use, cross platform, GUI library for writing Haskell applications.

harfbuzz - HarfBuzz text shaping engine

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.