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lambdacube-compiler reviews and mentions
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A functional shading langauge
http://lambdacube3d.com/ is a Haskell-like GPU programming language that compiles to WebGL1.0/GLES2.0/GL3.3. IIRC it also has partially dependent types.
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Is Haskell capable of this?
However, it's certainly possible to build purely functional abstractions on the top of existing imperative solutions, and you already found one example, GPipe. Another one is lambdacube 3d
Stats
lambdacube3d/lambdacube-compiler is an open source project licensed under BSD 3-clause "New" or "Revised" License which is an OSI approved license.
The primary programming language of lambdacube-compiler is Haskell.
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