glm VS openrndr

Compare glm vs openrndr and see what are their differences.

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glm openrndr
1 16
119 818
0.8% 0.1%
6.8 9.3
7 months ago 5 days ago
Kotlin Kotlin
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glm

Posts with mentions or reviews of glm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-16.

openrndr

Posts with mentions or reviews of openrndr. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-07.

What are some alternatives?

When comparing glm and openrndr you can also consider the following projects:

JOML - A Java math library for OpenGL rendering calculations

processing - Source code for the Processing Core and Development Environment (PDE)

gli - jvm gli

Vulkan - Examples and demos for the new Vulkan API

learn-OpenGL

imgui - Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)

assimp - JVM Open Asset Import Library (Assimp)

three.kt - Three.js port for the JVM (desktop)

bullet - JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

kotlin-unsigned - unsigned support for Kotlin via boxed types and unsigned operators

JOGL2D - Zero-overhead 2D rendering library for JOGL using Kotlin