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glm
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So I was writing a UI framework for my kotlin/multiplatform game engine and then things somewhat escalated...
After long time requested, right in these days I'm completing a glm kotlin port to multiplatform (https://github.com/kotlin-graphics/glm)
gli
We haven't tracked posts mentioning gli yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
JOML - A Java math library for OpenGL rendering calculations
JOGL2D - Zero-overhead 2D rendering library for JOGL using Kotlin
learn-OpenGL
assimp - JVM Open Asset Import Library (Assimp)
modern-jogl-examples - Examples ported in JOGL from "Learning Modern 3D Graphic Programming" by J.L.McKesson
bullet - JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
openvr - OpenVR SDK
Vulkan - Examples and demos for the new Vulkan API
glimpse-framework - Glimpse is now further developed as a Kotlin Multiplatform project under glimpse-graphics/glimpse
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics