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docs
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Knative Serverless in 2024
I could provide a big overview of how Knative works, but in this little tutorial I want to show you the basic installation and configuration and how to deploy your first Knative service.
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The 2024 Web Hosting Report
Serverless functions are now offered by many cloud providers, as well as having options like OpenFaaS, Knative, Apache's Openwhisk and more from the open source community that run in environments ranging from one server all the way up to globally replicated private clusters.
- XFaaS: Hyperscale and Low Cost Serverless Functions at Meta
- Serverless Framework alternatives for data engineering with AWS Lambda?
- Best serverless framework for migrating microservices on Kubernetes in an on-premises open-source environment ?
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I am Kailash Nadh, hobbyist developer, CTO at Zerodha. AMA.
1 - https://knative.dev/docs/
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Serverless Self-Hosted Kubernetes (Small Team)
The usual product I see for serverless on Kubernetes is Knative: https://knative.dev/docs/
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Vendor Independent Serverless for Open Source
Check out Knative.
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I need a custom resource somewhere between a job and cron job -- does it exist?
AWS Lambda Google Cloud Functions https://knative.dev/docs/
- Any ideas for how to complete 100 vCPU-seconds worth of tasks in less than 3 seconds?
dxvk-async
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Windows 11 stuttering
Right now im using this https://github.com/Sporif/dxvk-async with dxvk.enableAsync=true, it works but i got transparent assets 1-2s before it load completely, is that normal?
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Some games run fine but with massive distracting lagspikes lasting for 5-6secs
You can also manually install it yourself, check the DXVK_ASYNC Github page for the instructions. Maybe try to use an older version of Proton GE if you're unsure.
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Intel Arc A770 - Tomb Raider 2013 (driver 4502) (it's not good)
I also tested out Unity on my system and got the same results as you to which DXVK gplasync or the older DXVK-Async "band-aid" fixed it. Really, that's the only thing that does address issues with DX11
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Missing floor textures in GTA 4
DXVK Async: This is a file that converts the game from DirectX9 to Vulkan, this helps alleviate issues with stuttering and massive frame drops. This version has async which renders shaders faster so it has less stuttering than regular DXVK.
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Why is the remake running so bad despite having better than the recommended components?
Try downloading this - https://github.com/Sporif/dxvk-async
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Mafia 2 stutter fix (classic version)
Download dxvk async 2.0 here : https://github.com/Sporif/dxvk-async/releases/tag/2.0. then open it and go inside the x32 folder and copy d3d9.dll and dxgi.dll then paste inside C:\Steam\steamapps\common\Mafia II\pc.
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For anyone interested in buying an Arc GPU, I go over things like ReBar/CSM, Power Draw and the "fix", Arc Control pop up and how to fix, all sorts of stuff. Side note: At begging of vid I got some Atomic Heart running at 5120x1440 High settings, did not think I would be getting 120-130fps lol.
Jedi Fallen Order (Epic setting) was a little quirky with stuttering, but was rectified when I used DXVK_ASYNC and entered DXVK_ASYNC =1 in Settings > About > Advanced System Settings > Advanced Tab > Environment Variables > System Variables > New > Variable Name = DXVK_ASYNC, Variable Value = 1, and that reduces the issues quite a bit. Vanilla DXVK 2.1 didn't work out as well for me, but I might try it again as 2.2 came out recently
- [Linux Gaming] Comment appliquer le patch asynchrone DXVK sur le wrapper DXVK Vulkan?
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[Steam Deck] Dxvk async. Un deck Essential Personne ne parle?
J'ai trouvé quelque chose appelé dxvk async. https://github.com/sporif/dxvk-async
- I Hate Nvidia... and now I Hate Newest AAA Games too.
What are some alternatives?
CSharpFunctionalExtensions - Functional extensions for C#
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
protondb_faq - FAQ for Protondb.com
Proton - Compatibility tool for Steam Play based on Wine and additional components
OpenFaaS - OpenFaaS - Serverless Functions Made Simple
vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
xplorer - Xplorer, a customizable, modern file manager
dxvk-cache-pool - Client/server for sharing DXVK pipeline caches
faasm - High-performance stateful serverless runtime based on WebAssembly
Borderless-Gaming - Play your favorite games in a borderless window; no more time consuming alt-tabs.
archweb - Arch Linux website code
FF13Fix - Performance and bug fixes for the PC versions of FF13 and FF13-2