kms-glsl VS GLSL-PathTracer

Compare kms-glsl vs GLSL-PathTracer and see what are their differences.

kms-glsl

CLI that runs OpenGL fragment shaders using the DRM/KMS Linux kernel subsystem (by astefanutti)
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kms-glsl GLSL-PathTracer
1 1
71 1,732
- -
5.8 3.1
26 days ago 3 months ago
C C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

kms-glsl

Posts with mentions or reviews of kms-glsl. We have used some of these posts to build our list of alternatives and similar projects.

GLSL-PathTracer

Posts with mentions or reviews of GLSL-PathTracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-27.

What are some alternatives?

When comparing kms-glsl and GLSL-PathTracer you can also consider the following projects:

glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark

THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html