kiwi-ecs
specs-blit
kiwi-ecs | specs-blit | |
---|---|---|
3 | - | |
9 | 8 | |
- | - | |
2.1 | 0.0 | |
about 1 year ago | about 1 year ago | |
Rust | Rust | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kiwi-ecs
-
[Code Review] Simple game with ECS-like architecture.
If you’re interested, I have an ecs implementation and there’s a lot of other ecs libraries written in Rust. Writing one yourself is a lot of fun, given that you’re interested in doing so (if you are, I can give you some resources).
-
Kiwi ecs version 1.1
For those interested, the library can be found here.
- Blazingly fast ecs
specs-blit
We haven't tracked posts mentioning specs-blit yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
dungeon-bevy - Rust programming -> random generated Dungeon with Bevy engine
specs - Specs - Parallel ECS
shipyard - Entity Component System focused on usability and flexibility.
blit - :space_invader: Blitting library for 2D sprites
INOX - Rust Game engine integrated in Blender [WebGPU ready]
Coffee - An opinionated 2D game engine for Rust
rust-sdl2 - SDL2 bindings for Rust
RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]
Tetra - 🎮 A simple 2D game framework written in Rust
Crayon - A small, portable and extensible game framework written in Rust.
piston - A modular game engine written in Rust
bevy - A refreshingly simple data-driven game engine built in Rust