Voxelman VS VertexAnimation

Compare Voxelman vs VertexAnimation and see what are their differences.

Voxelman

Unity DOTS/ECS example (by keijiro)

VertexAnimation

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS. (by maxartz15)
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Voxelman VertexAnimation
1 1
1,782 400
- -
2.4 0.0
11 months ago over 1 year ago
C# C#
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Voxelman

Posts with mentions or reviews of Voxelman. We have used some of these posts to build our list of alternatives and similar projects.

VertexAnimation

Posts with mentions or reviews of VertexAnimation. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Voxelman and VertexAnimation you can also consider the following projects:

EntityComponentSystemSamples

URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

actools - Alternative launcher for Assetto Corsa named Content Manager, and some utils as well.

actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.

ecs-messages - Messages broadcasting service with auto handling messages lifetime for Unity DOTS ECS.

ecs - Elastic Common Schema

dotsnav - A fully dynamic planar navmesh for Unity supporting agents of any size