kage-desk
mizu
kage-desk | mizu | |
---|---|---|
1 | 1 | |
48 | 79 | |
- | - | |
5.2 | 2.3 | |
about 2 months ago | about 1 year ago | |
Go | Go | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kage-desk
mizu
-
Is This Engine Kind of Slow?
According to the mizu bunnymark README, native Ebitengine on a 2020 M1 processor achieves 65,000 sprites rendered each frame at 60FPS. To me, that is a lot of sprites, and virtually all games won't even get close to that number of on-screen sprites.
What are some alternatives?
ganim8 - Sprite animation library for Ebitengine inspired by anim8
ebitengine-rock-paper-scissors - Rock Paper Scissors Wars
tetra3d - Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
arche - Arche is an archetype-based Entity Component System (ECS) for Go.
crten - Display/render pixel art with CRT effect
donburi - Just another ECS library for Go/Ebitengine
airplanes - A 2D shoot 'em up game made with Go, Ebitengine, and donburi. Featuring ECS (Entity Component System).
arche-model - Everything you need to rapidly build a model with the Arche Entity Component System (ECS).
ento - Entity Component System written in Go
shark - Gura on your desktop!
crt - Minimal terminal emulator for Bubbletea.