jcap
detonator
jcap | detonator | |
---|---|---|
1 | 9 | |
12 | 264 | |
- | - | |
7.6 | 9.8 | |
7 months ago | about 1 month ago | |
Propeller Spin | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jcap
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UPDATED - 2-Layer THT PCB/Schematic Review Request
You can also find the KiCAD project here.
detonator
- Show HN: Detonator2D a 2D game engine and editor
- GitHub - ensisoft/gamestudio: 2D game engine and editor
- 2D Game engine and editor for Windows and Linux
- GameStudio: Yet Another 2D Game engine and editor for Windows and Linux
- Show HN: 2D Game engine and editor for Windows and Linux
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Iced: A cross-platform GUI library for Rust, inspired by Elm
I agree with your point. In fact it's the approach I'm doing myself in my current UI lib (which has a very specific use case but the point still applies).
https://github.com/ensisoft/gamestudio/blob/master/uikit/win...
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RG3D (Rust game engine) feature highlights
If you're interested in a 2D engine you might be interested in https://github.com/ensisoft/gamestudio
What are some alternatives?
TileGameLib - TileGameLib is a toolkit for quick and easy development of tile-based, pseudo-8-bit games.
arewegameyet - The repository for https://arewegameyet.rs
FabGL - ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal
StationIapetus - 3rd person shooter in the very early development phase
rengfx - lightweight, expressive, extensible multimedia engine
rusty-shooter - [suspended] 3d shooter written in Rust using rg3d
apolune - Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!
RAG3 - Top-down single/multiplayer shooter game with time manipulation mechanics.
GlideGUI - Glide is a cross-platform GUI library used for making desktop apps and games.
awesome-bevy - A collection of Bevy assets, plugins, learning resources, and apps made by the community
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Nu - Repository hosting the open-source Nu Game Engine and related projects.