Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Mimic
- Mimic: A gameboy emulator in Rust that you can play from the command line
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I finally got Pokemon playable on my cli emulator! Time to relive my childhood.
Sure, https://github.com/jawline/Mimic
- Mimic: A Gameboy emulator written in Rust that can be played on the command line
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GB Pokemon Red freeze at Prof Oak new game screen
Thanks! The code is available: https://github.com/jawline/Mimic/blob/master/src/terminal.rs here. I use a library called Drawille to render the screen into an alternate mode terminal.
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RBoy: A Gameboy Emulator in Rust
I think the core issue here is mainly that a giant match isn't the best way to express opcode tables, and jump tables are just a bit more idiomatic here as in other languages. I've also been working on an emulator for the gameboy in Rust (https://github.com/jawline/Mimic, I wanted to be able to draw gameboy games to the command line) and I think the use of a jump table made it a bunch simpler / easier to refactor (https://github.com/jawline/Mimic/blob/9463b658ebf006b2369d2b...).
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Odd visual artifacting in the Mario top text
I've been playing around with making my own GB emulator. When I run Super Mario Land the game runs but the first few and last rows of the text at the top seem to render with scx as the character but the inner text renders correctly. Could anybody give me some hints as to what's going wrong? (source: https://github.com/jawline/Mimic)
cerboy
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RBoy: A Gameboy Emulator in Rust
I'm working on one too! Just got to the milestone of being able to scroll the Nintendo® logo. I refer to rboy a lot, it's been helpful to see another implementation.
https://github.com/percentcer/cerboy
What are some alternatives?
rboy - A Gameboy Emulator in Rust
mooneye-gb - A Game Boy research project and emulator written in Rust
gameboy - Full featured Cross-platform GameBoy emulator by Rust. Forever boys!.
gba - A crate that helps you make GBA games
gameboy_emulator - Gameboy Emulator written in Rust
feather-gb - Just another GameBoy emulator written in Rust 🦀
drawille - Pixel graphics in terminal with unicode braille characters
padme-core - Cross-platform gameboy emulator engine
mizu - Gameboy emulator in Rust
mizu - The API traffic viewer for Kubernetes providing deep visibility into all API traffic and payloads going in, out and across containers and pods inside a Kubernetes cluster. Think TCPDump and Wireshark re-invented for Kubernetes [Moved to: https://github.com/kubeshark/kubeshark]